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Great Gatsby visits the store



Soldiers!

It takes two to make an accident. Or maybe it's a carefully planned sabotage? An epic hunt? Whatever the occasion - the "Great Gatsby" series will be there for you in your moments of triumph and those of celebration. But we've got more to offer than just deadly style, have a look!

The following line-up will be available in store till around 9:00 UTC (10:00 CET) on the 16th of December:
  • "Great Gatsby" Kredit Random Boxes: Maxim 9, Katana, S&W M&P R8, HArms CQR, Winchester 1887, SIG MPX SBR Custom, Remington MSR, Stoner LMG A1, Marlin 1894 Custom, Thompson M1928, H&K G28
  • Kredit Random Boxes with 20% discount: AK-12, Uzkon UNG-12, Desert Tech MDR-C, CB-98
  • Direct Sale of Golden versions with 30% discount: HCAR, ACR CQB, Fostech Origin-12, Remington R11 RSASS


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Having a good time, old sport?

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Special offer for purchasing from 300 to 1000 Kredits



Soldiers!

For all of you who longed for a great top up deal - we would like to introduce a special offer active from today till 15.12.19 20:59 UTC (21:59 CET).

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Upon purchasing certain Kredit packs you will receive 25% bonus Kredits on your accounts! Each package bonus can only be only applied once. Please see the table below for more information



Activate the touch of Midas!

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Soon in game: Winter safehouse and "Rime" weapons



Soldiers!

Winter holidays are coming — the new update is on its way too. It will bring a lot of new items! "Rime" weapon series and the thematic safehouse will make you feel the true Christmas spirit and will fire your mood for the upcoming festivities.



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Soon in game: АМ-17



Soldiers!

We are glad to present you a new Engineer primary AM-17 that will appear in the game after the upcoming update. This compact submachine gun was developed by the Kalashnikov Group on the basis of a frame elaborated by the legendary gunmaker Evgueni Dragunov. Thanks to an incredibly high damage AM-17 deals, it will turn into a real nightmare for your opponents since at close range even the most modern helmet will not save them from this beast of a weapon!

[h3]АМ-17[/h3]
AM-17 elaborated by the Kalashnikov Group was shown to the public at the forum " Army—2017". Its prototype had been developed by the legendary armorer Evgueni Dragunov back in the '70s. It was labeled MA which in Russian stands for a compact machine gun. The manufacturer’s intention was to create a weapon for military equipment brigades and special forces and in the future to replace the AKS-74U since its production finished at the end of the last century.



Unlike the AK-series weapons, the firearm frame of AM-17 takes the form of two receivers connected by a pivot and fixed in the working position with a pin. When maintained the receiver parts are disconnected and the weapon "breaks". A barrel and parts of automation elements with a gas engine are mounted in the upper part of the receiver, the lower receiver includes pieces of the trigger mechanism and the store receiving shaft. The pistol grip and trigger bow are integrated with the receiver.

The total length of AM-17 is 740 mm, its barrel is 230 mm long. The magazine takes 30 5.45x39 mm rounds. The assault rifle weighs 2.5 kg without the magazine. AM-17 is equipped with a butt folding to the right and a Picatinny rail, which allows to mount sights and flash lights.

[h3]WEAPON IN GAME[/h3]
In Warface АМ-17 boasts excellent combat specs such as a high accuracy in the aiming mode, good range and hip accuracy. The gun’s mind-blowing damage will turn AM-17 into your rivals’ nightmare since even the most modern helmet will not save the enemy from sure death at close range! The weapon also features a manageable recoil and is extremely effective at close and middle range.



Its golden version is worth special mentioning. Apart from impressive looks it sports a slightly increased rate of fire, a larger mag and takes more ammo.

AM-17 comes equipped with three unique attachments. The first one is the OCS-77 reflex sight, which provides not only quick, but also convenient aiming due to reduced barrel sway and a barely noticeable thin frame. The second attachment is a silencer, which reduces damage only by 5%, increases hip accuracy, and makes shooting less noticeable. And finally, a suppressor. It slightly reduces the shaking of the sight, improves penetration and decreases damage drop.



AM-17 will take its rightful place in your collection and help you out in the hottest battle!

[h3]ACHIEVEMENTS[/h3]
Don't forget about achievements! Kills made with this arm will bring you memorable distinctions.



Please note that the specs indicated are preliminary and can be subject to changes per general testing results. We will announce later the launch date of the update featuring this extraordinary weapon.

Become the Hero of Justice!

Soon in game: Operation "Hydra"



Soldiers!

The next update will bring a new Special Operation codenamed "Hydra", which was previously mentioned in the roadmap as the PVE-Arena. It should go live till the end of the year. "Hydra" differs from recent Special Operations, since it offers a more "meaty" gameplay and a new reward system.

[h3]PLOT[/h3]
Blackwood soldiers captured the sabotage squad "Vega-5" and Agent Noda who managed to prevent the extermination of colonists on Mars. Euroalliance troops cannot come to the rescue and are forced to retreat. The reason is an unceasing artillery barrage from the Blackwood mobile naval base called "Hydra".


General Lee Wharton decides to send another unit "Sigma-3" to "Hydra" to take over the Blackwood weapon. This will prevent Oberon White from leaving the island with the prisoners, while Euroalliance will be able to resume the offensive. "Sigma-3" fighters manage to get to the base. However, alert sounds summoning all "Hydra" personnel up from lower levels. They seek to destroy the Warface squad.

[h3]GAMEPLAY[/h3]
While creating "Hydra", the developers team decided to get back to the basics, making the gameplay intuitive and more "meaty" unlike that of the recent Special Operations such as "Pripyat", "Sunrise" and "Mars" that featured a large number of complex mechanics and a well-developed plot.

In "Hydra" players will have to defend a special terminal located in the center of the map, with each enemy wave being more dangerous than the previous one. In total there are 20 waves. During the last one players will become engaged in the final stand-off with a powerful boss.

"Hydra" will certainly remind you of the familiar "Cold Peak", "The HQ" and "Cyber Horde" SpecOps. However, the new mission will sport many unique features that will provide a completely new gaming experience.



The game cycle can be divided into the following stages:
  1. The beginning of the wave.
  2. The end of the wave.
  3. A respawn and a little breather before a new wave.

The map is divided into several sectors. The central one hosts the terminal surrounded with 4 “petal”-like platforms. Initially, players have access only to the central part, and the platforms begin to rise from under the water during certain enemy waves - after the 2nd, 5th, 9th and 14th waves increasing the battlefield space and opening up new opportunities.


[h3]GAMEPLAY FEATURES[/h3]
Despite the intuitive gameplay "Hydra" sports a number of features that will never let you get bored during the mission!
  • 3 players. Unlike other Special Operations, "Hydra" requires the team of three fighters. This will provide a more diverse gaming experience, an even closer cooperation and make class combinations more interesting for players to compose. In addition, you can quickly get into the mission.
  • Enemy waves. You will have to repel 20 enemy waves, which will consist of Blackwood soldiers, cyborgs and mini-bosses. Note that the composition of enemy troops changes randomly.
  • More "meat". Enemies will appear more often and in greater numbers than in other Special Operations.
  • Resources. Throughout the Special Operation you will be able to get resources for destroyed enemy waves, particular combat achievements (for kill streaks or jump kills, slide headshot kills, defibrillator kills and so on) and from special chests. Resources can be spent on repairing the terminal as well as on auxiliary equipment acquisition.
  • Auxiliary equipment. Using the resources gained you can purchase grenade launchers, defense turrets, laser and ballistic shields, which will greatly simplify the defense of the terminal and enemy destruction.
  • Random events. Events such as auxiliary equipment power outage, increased number of attackers, as well as power barriers, poisonous gas, or smoke screens used by your adversaries can randomly appear on the map. It means that the same strategy will not do and you will have to adapt it to changing combat conditions on the go!
  • Unique location. "Hydra" features a new specially developed setting with unique assets in neutral colours that increase the readability of opponents on the map.
  • Reward system. "Hydra" employs a fundamentally new mechanic where the reward depends on the number of repelled enemy waves. Read on to learn more about this system.

[h3]REWARDS[/h3]
"Hydra" will use a fundamentally new reward system which works on the cut-off principle meaning that prizes will be received only if the team passes the 5th, 10th, 15th or 20th wave.

Please note that you will get rewards for the last wave repelled before the timer expires. So, you will decide whether to risk and take another frontier or maintain the current progress. Who knows what the result will be at the next stage?

[h3]"HYDRA" WEAPONS[/h3]
Starting from the 10th wave repelled you will be able to get rewards including temporary and permanent weapons. Every new cut-off reached increases the chance of getting a permanent gun. Thus, the further you go, the more likely you will be to get permanent "Hydra" arms!

The series includes popular and powerful models for each class. Typhoon F12 Custom which previously was not featured in the game and the corresponding camo are worth a special mentioning.



This unique series will be distinguished by its themed looks and the way of acquisition by way of completing the Operation "Hydra".

Of course, kills made with "Hydra" weapons will bring you unique stripes!


[h3]ACHIEVEMENTS[/h3]
By completing the Special Operation, you can get 15 new achievements, one of which is secret. To collect all the badges, marks and stripes, you will have not only to defeat enemies but also demonstrate an excellent teamwork.



Please note that the information above is preliminary and some game aspects may be subject to changes per general testing results.

Hail Hydra!