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Ways of Alchemy News

Additional Fixes & Improvements — 1.0.2.1992025

[p]This new update addresses several important fixes and quality-of-life improvements for smoother experience.[/p][p][/p][h3]Fixes[/h3]
  • [p]Improved load times — the game now loads faster when many cards are present on the board.[/p]
  • [p]Transmutation Circle changes — sacrifices in the circle now work correctly.[/p]
  • [p]Worker cards display — cards placed inside other cards now show properly after loading a save.[/p]
  • [p]Tooltip stability — pop-up descriptions remain open as long as the cursor hovers over them.[/p]
  • [p]Victory & Defeat screens — improved layout and formatting for better readability.[/p]
[h3]Improvements[/h3]
  • [p]Card positioning logic — identical card types now attempt to return to the same spots on the board where they were previously placed.[/p]
[p]Thank you once again for playing, providing suggestions and letting us know about the issues! [/p]

Launch Recap & New Improvements — 1.0.1.592025_1316_PSBX

[p]Two weeks have passed since Ways of Alchemy launched, and we want to thank everyone who has joined us on this journey. Your reviews, feedback and bug reports have been invaluable in helping us improve the game.[/p][p]We'll be honest - our launch was rougher than we hoped on the technical side. Since release, we've pushed 7 patches and 8 hotfixes to address the most critical issues. We're committed to improving the game with weekly updates over the coming weeks.[/p][p]Right now, we're focused on technical fixes and balance improvements, but we're also preparing a content update with new features. Stay tuned for more details![/p][p]If you've been enjoying Ways of Alchemy and want to support us further, please consider leaving a review. Every review matters for an indie project like ours, and honest feedback helps us prioritize future improvements. Whether your experience has been smooth or bumpy, sharing it makes a real difference.[/p][p][/p][h2]What's Fixed & Improved:[/h2]
  • [p]Adventurers Guild now sells various carcasses obtained from expeditions. If you need just one specific animal carcass for a potion, you can now buy it from someone who's already made the trip instead of organizing a full expedition.[/p]
  • [p]Simplified "Shores of the World Ending" expedition — you can now supply your adventurer with sufficient food from the start, without wasting one of your reinforcement opportunities on sending food.[/p]
  • [p]Beloved: Ritual bug fix — ritual now correctly removes the "hireling" property and adds "high servant". The character who underwent the ritual will continue working and going on expeditions purely out of enthusiasm.[/p][p]If you performed the ritual before the fix, just send your under-enchanted companion home to sleep. After resting, they'll return with the correct parameters.[/p]
  • [p]Fixed bottom panel display on narrow horizontal resolutions (such as 4:3 and 5:4 screen ratios) — all elements now fit properly without overlapping.[/p]

Text Updates — 1.0.1.492025

[p]A quick patch focusing on text improvements:[/p]
  • [p]Text and localization updates, particularly for Japanese and Korean languages.[/p]

Minor Text Fixes — 1.0.1.292025

[p]A small patch with text corrections.[/p]
  • [p]Text and localization corrections — fixed incorrect descriptions and wrong potion requirements in expeditions.[/p]

Ascension Tree & Balance Fixes — 1.0.1.192025

[p]This hotfix addresses a critical issue with Ascension Tree progression and includes several balance and translation improvements.[/p][p][/p][h2]Critical Fix:[/h2]
  • [p]Ascension Tree bug fix — fixed the issue that caused some players to lose Ascension Tree progress.[/p]
[p]About Ascension Tree progress loss:[/p]
  • [p]If you have an old save and haven't lost progress, you're all set. This patch prevents the issue from happening in the future.[/p]
  • [p]If you have an old save and lost progress - you'll need to either restore a backup made before the patch, or progress in the Ascension Tree again.[/p]
  • [p]If you started a new game on the previous patch - this likely means progress loss occurred.[/p]
[p]We apologize for the progress loss. We're working on better systems to prevent these issues in future updates.[/p][p][/p][h2]Balance Improvements:[/h2]
  • [p]Higher potion values — increased prices for mid and late-game potions to make money-making less tedious.[/p]
  • [p]More flexible buyers — customers are now less picky throughout the entire game, offering multiple trading options from start to finish.[/p]
  • [p]Valuemonger fix — fixed the issue where you could place excess coins with him, which would then be lost.[/p][p][/p]
[h2]Localization Fixes:[/h2]
  • [p]Chinese and English corrections — fixed incorrect descriptions and wrong potion requirements in expeditions.[/p]