Pennon and Battle Maintenance Notice on september 5th
Dear Lords:
Pennon and Battle will undergo maintenance at 23:59 on September 5th, UTC. During this maintenance period, there will be an expected downtime of 1 hour. Please plan your gaming time and log in to the game after the maintenance is completed.
Hero Skills
Finally, thank you for all the feedback and suggestions on the game. They are precious to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you!
Pennon and Battle will undergo maintenance at 23:59 on September 5th, UTC. During this maintenance period, there will be an expected downtime of 1 hour. Please plan your gaming time and log in to the game after the maintenance is completed.
Hero Skills
- Added multiple new [Ability] enhancements for each skill, up to 3 [Ability] enhancements can be chosen
- [Ability] will be divided into General Ablity and Alignment Ablity. General Ablites can be learned by any alignment, some abilities can only be learned by specific alignments
- Upon leveling up, the hero will be able to select 1 from 2 random [Skill] and 2 random [Ability] to learn
- Adjusted the hero skill number from 34 to 15
- Hero will be able to learn up to 8 skills now
- Adjusted the initial skills of some heroes
- In ongoing campaigns, heroes will reset their skills and relearn
- The skills data of epic heroes will not be adjusted. Although 2 skills will be invisible from the interface, these skills will still be effective
- [Aether Tower] was adjusted to reduce one attribute of the target by 30%, last for the entire battle
- [Spider Tower] hit rate was adjusted to 30%
- [Lv.2 Camp] was adjusted to blue quality, and the strategy point was adjusted to 40
- Optimized casting operations, and soldier skills that affect a 1-tile around self can be directly used on the target now. After use, the soldier will move to the target and use the skill
- Optimized the display of tiles obscured by walls in siege battles
- Continued to improve the pop-up interaction
- The default key for [Show Max Movement Range] was adjusted to Alt+Z
- Optimized the loading speed of [Arena] battle records
- Optimized soldier split and merge operations, added corresponding shortcuts
- Fix the issue where abnormal underground moving when equipping [Wave Walker Boots] or casting [Frozen Road]
- Fix the issue where soldiers would improperly trigger non-counterattack effect when equipping [Dragon Head]
- Fix the issue where the visiting status of [Gates of Aether Realm], [Tidal Sea], [Shadow Hunter Camp], and [Lava Cave] was improperly displayed
- Fix the issue where the effect of [Mirror Armor] was not properly applied when equipping
- Fix the issue where the equipment price in the Sacred Oath Alliance [Treasure Store] was improperly applied
- Fix the issue where abnormal camera movement when opening [Treasure Chest]
- Fix the issue where abnormal epic hero filtering function in Arena
- Fix the issue where abnormal AI behavior in certain circumstances
- Fix the issue where abnormal recruitment numbers of weekly refreshing in towns in certain circumstances
- Fix the issue where soldiers are lost in the transport vehicle in certain circumstances
Finally, thank you for all the feedback and suggestions on the game. They are precious to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you!