1. Pennon and Battle
  2. News

Pennon and Battle News

0.7.26 Minor Patch Update

  • Fixed some issues caused by updates

Pennon and Battle Maintenance Notice on September 20th

Dear Lords:
Pennon and Battle will undergo maintenance at 23:59 on September 20th, UTC. During this maintenance period, there will be an expected downtime of 1 hour. Please plan your gaming time and log in to the game after the maintenance is completed.

[h3]Campaign[/h3]
  • Adjusted campaign rewards, it will be easier to obtain the Soulstones of the current game's [Initail Hero] and [Main Hero] from chest
  • Campaign rewards now have a chance to obtain an [Alignment Chest] of the initial Alignment. [Alignment Chest] will only contain initial Alignment heroes Soulstones
  • Added chests changing feature for opening chests

[h3]Heroes[/h3]
  • Added 3 new abilities to the hero skill [Defense]
  • Added 2 new abilities to the hero skill [Robust]
  • Added 1 new ability to the hero skill [Command]
  • Added 1 new ability to the hero skill [Luck]
  • Added 3 new abilities to the hero skill [Combat]
  • Adjusted the initial troops, skills, and spells of heroes [Pioneer], [Nocturne], [Dragonspine], and [Valkyrie]

[h3]Soldiers[/h3]
  • Adjusted attributes and skills of Sacred Oath Alliance soldiers
  • Adjusted attributes and skills of Elven Empire soldiers

[h3]New Soldier Enlist[/h3]
  • Added new upgrade branches for Sacred Oath Alliance soldiers
  • Added new upgrade branches for Elven Empire soldiers
  • Enable and experience new soliders through the MOD feature when creating a campaign

[h3]Talent Tree[/h3]
  • Adjusted the Aether Crystals cost of learning and reset talents

[h3]Event Cards[/h3]
  • Adjusted the Aether Crystals cost of crafting and upgrading event cards

[h3]Weekly Tasks[/h3]
  • Adjusted task completion rewards, removed [Aether Crystal] rewards
  • Adjusted weekly task activity rewards
  • Weekly task will take effect the next time the weekly task refreshes

[h3]Other Optimizations[/h3]
  • Continue to optimize and improve the interface display and interaction

[h3]Issue Fixes[/h3]
  • Fixed the issue where hero sub-skills would be disabled after re-recruiting heroes in Heroes Palace
  • Fixed the issue where spell scrolls usage will be abnormal and lost in certain circumstances
  • Fixed some player-reported and known issues

Finally, thank you for all the feedback and suggestions on the game. They are precious to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you!

Pennon and Battle Maintenance Notice on September 12th

Dear Lords:
Pennon and Battle will undergo maintenance at 23:59 on September 12th, UTC. During this maintenance period, there will be an expected downtime of 1 hour. Please plan your gaming time and log in to the game after the maintenance is completed.

[h3]Heroes[/h3]
  • Added 2 new heroes for each alignment
  • Adjusted the talents of [Korl Darkhorn]

[h3]Soldiers[/h3]
  • Adjusted attributes and skills of Barbarian Tribe soldiers
  • Some soldiers obtained passive skills of [Mankind], [Dwarf], [Beast], [Fairy], [Plant], [Immortal]
  • Adjusted active skills [Potential Potion], [Healing Chain], [Daze], [Call of the Wild], [Beast Transformation], [Venom Spray], [Blessing], [Charge]
  • Adjusted passive skills [Mech], [Fairy], [Dragonkin], [Orc], [Alchemy Construct], [Ancient Swarm]

[h3]New Soldier Testing[/h3]
  • Added new upgrade branches for Barbarian Tribe soldiers
  • Because the model of new soldiers still needs time to finish, we will test new soldiers through MODs first. New soldiers will be officially launched when they are completed
You can set Mods when creating campaigns. Currently providing 7 Orc soldier mods, corresponding Barbarian Tribe soldiers will replaced in the campaign when they are checked. Note: Mods will only be affected in newly created campaigns, ongoing or loaded campaigns are not supported

[h3]Campaigns[/h3]
  • Added campaigns [Alliance and Conquest(Large)], [Lurking Danger(Large)], [Portal War], [Champion of Blood]
  • Added more random map templates for the [Destined Duel (Large)] campaign

[h3]Combat[/h3]
  • Optimized the casting operation of [Charge] skill
  • [Poison] status can be stacked now, poisoned units will take damage based on poison stacks

[h3]AI[/h3]
  • The BOTs will choose to [Surrender] based on the situation of the campaign now

[h3]Story[/h3]
  • [Bloody Moonlit] Chapter 3 opened

[h3]Weekly Tasks[/h3]
  • Added new weekly task types, tasks will require certain heroes to complete campaigns

[h3]Other Optimizations[/h3]
  • Adjusted the hero information interface layout in campaigns
  • Continue to optimize and improve the display and interaction of other interfaces

[h3]Bug Fixes[/h3]
  • Fix some combat and interface display issues

Finally, thank you for all the feedback and suggestions on the game. They are precious to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you!

Two new Barbarian Tribes heroes are coming soon!

[h3]Logh Firecaller[/h3]
  • The high priest of the Firecaller Tribe, the clan leader. Skilled in coordinating Shaman and Troop in combat. The Shaman and wild wizards he carries have stronger Attack and Defense capabilities, and the healing chain skill effect is greatly enhanced.

[h3]Goda Roar[/h3]
  • A powerful archer from a family of hunters, his superb archery skills strike fear into enemies, earning him the position of clan chief. In long-range attacks, he can effectively reduce the enemy's Speed and Movement Points.

Two new Elven Empire heroes are joining the battlefield!

[h3]Falleaf[/h3]
  • The last descendant of the ancient Elf tree tribe Sylph, who silently strives to revive her clan. She is naturally able to communicate with nature, proficient in wind spells, and deals extra damage when using attack spells.

[h3]Heimer[/h3]
  • A ranger commander in the rainforest and a mysterious archer of the tree Elf clan. She guards the rainforest and ancient Elf trees and serves as a bridge between different Elf clans. She combines elegance and affinity, greatly enhancing the luck of her team.