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Pennon and Battle News

Two new Ancient Swarm heroes are coming soon!

[h3]Phantom Vegas[/h3]
  • Once a ruler of the old days, he has strong talents in Attack and Logistics. His unique dream ability also affects Swarm production, enhancing the effect of the Conversion Core.

[h3]Thunderous Vira[/h3]
  • As the most enthusiastic researcher of spells in Swarm and proficient in wind spells, she gained enhanced lightning strength in an accidental electrical experiment. This "luck" also led her to a decisive victory in the Grey Day War against the ancient gods.

Two new Eternight Council heroes are coming soon!

[h3]Mist Lady[/h3]
  • Living on the forbidden mist island at sea for years, she is proficient in wind spells and has the ability to skillfully control lightning. Her Lightning Chain can cause higher damage and more hits without harming allies.

[h3]Azure Melody[/h3]
  • As one of the founders of elemental spells, he is not only knowledgeable but also highly skilled in earth spells. In each battle, he has his own rhythm and order. His first few spell casts burn his own mana, causing devastating damage to enemies.

Two new heroes from the Sacred Oath Alliance are coming soon!

[h3]Victoria[/h3]
  • Mastering the power of light and riding Willpower, she excels in Attack and combat, able to ignore all Armor of the target during Attack and increase the damage dealt.

[h3]Aly[/h3]
  • Coming from a merchant family, she excels in Diplomacy and Insight, and her talent in ammunition usage allows her led ranged units to carry more Ammo Capacity and deal higher damage.

0.7.23 Minor Patch Update

  • Fixed some battle related issues

Pennon and Battle Maintenance Notice on september 5th

Dear Lords:
Pennon and Battle will undergo maintenance at 23:59 on September 5th, UTC. During this maintenance period, there will be an expected downtime of 1 hour. Please plan your gaming time and log in to the game after the maintenance is completed.

Hero Skills
  • Added multiple new [Ability] enhancements for each skill, up to 3 [Ability] enhancements can be chosen
  • [Ability] will be divided into General Ablity and Alignment Ablity. General Ablites can be learned by any alignment, some abilities can only be learned by specific alignments
  • Upon leveling up, the hero will be able to select 1 from 2 random [Skill] and 2 random [Ability] to learn
  • Adjusted the hero skill number from 34 to 15
  • Hero will be able to learn up to 8 skills now
  • Adjusted the initial skills of some heroes
Hero Skill Adjustment
  • In ongoing campaigns, heroes will reset their skills and relearn
  • The skills data of epic heroes will not be adjusted. Although 2 skills will be invisible from the interface, these skills will still be effective
War Machinery
  • [Aether Tower] was adjusted to reduce one attribute of the target by 30%, last for the entire battle
  • [Spider Tower] hit rate was adjusted to 30%
Event Cards
  • [Lv.2 Camp] was adjusted to blue quality, and the strategy point was adjusted to 40
Combat
  • Optimized casting operations, and soldier skills that affect a 1-tile around self can be directly used on the target now. After use, the soldier will move to the target and use the skill
  • Optimized the display of tiles obscured by walls in siege battles
Other Optimizations
  • Continued to improve the pop-up interaction
  • The default key for [Show Max Movement Range] was adjusted to Alt+Z
  • Optimized the loading speed of [Arena] battle records
  • Optimized soldier split and merge operations, added corresponding shortcuts
Bug Fixes
  • Fix the issue where abnormal underground moving when equipping [Wave Walker Boots] or casting [Frozen Road]
  • Fix the issue where soldiers would improperly trigger non-counterattack effect when equipping [Dragon Head]
  • Fix the issue where the visiting status of [Gates of Aether Realm], [Tidal Sea], [Shadow Hunter Camp], and [Lava Cave] was improperly displayed
  • Fix the issue where the effect of [Mirror Armor] was not properly applied when equipping
  • Fix the issue where the equipment price in the Sacred Oath Alliance [Treasure Store] was improperly applied
  • Fix the issue where abnormal camera movement when opening [Treasure Chest]
  • Fix the issue where abnormal epic hero filtering function in Arena
  • Fix the issue where abnormal AI behavior in certain circumstances
  • Fix the issue where abnormal recruitment numbers of weekly refreshing in towns in certain circumstances
  • Fix the issue where soldiers are lost in the transport vehicle in certain circumstances

Finally, thank you for all the feedback and suggestions on the game. They are precious to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you!