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  3. 1/9 Update | Patch Notes

1/9 Update | Patch Notes

[h2]Weapon Changes and Balancing:[/h2][p]Buffs:[/p]
  • [p]Velocity LMG time between shots decreased from .088 to .086[/p]
  • [p]Strata LMG time between shots decreased from .070 to .065[/p]
  • [p]Charger Shotgun time between shots decreased from .70 to .60[/p]
  • [p]Barrage LMG time between shots decreased from.186 to .183[/p]
  • [p]Plow Shotgun time between shots decreased from 1.0 to 0.9[/p]
[p]Nerfs:[/p]
  • [p]Sticky Grenade stick damage decreased from 200 to 150 (Note: Non-stick damage is unchanged)[/p]
  • [p]Tetra Burst Pistol time between bursts increased from .365 to .380[/p]
  • [p]Quantum Burst Rifle time between bursts increased from .365 to .380[/p]
  • [p]Warden Carbine time between shots increased from .40 to .42[/p]
  • [p]Sprinter SMG initial burst decreased from 6 bullets to 5 bullets[/p]
[h2]General Patch Notes:[/h2]
  • [p]Improved team balancing for games including parties[/p]
  • [p]Tightened ranked matchmaking (Note: queue times may be slightly increased but games will be better)[/p]
  • [p]Improved MnK keybinding experience[/p]
  • [p]Added bind to open loadout in Training Grounds[/p]
  • [p]Added Inferno assets to Map Creator[/p]
  • [p]Map Creator is now able to load bigger maps more seamlessly[/p]
  • [p]Fixed round-end in Map Creator making users lose progress[/p]
  • [p]Fixed an issue where momentum from launch portals would cut out mid-flight[/p]
  • [p]Fixed custom game capture point activation when the game timer isn’t active[/p]
  • [p]Team Fiesta now grants weapons with all attachments[/p]
  • [p]Additional Minor bug fixes and crash fixes[/p]
[h2]Upcoming Event Information:[/h2][p]The Gunslinger in-game Event featuring “One in the Chamber” begins January 9.[/p]