Hot Fix 0.7.0.1 Is Live!
[p]Hello Responders,[/p][p]Hospital launched one week ago, and player feedback highlighted a few glaring issues that we wanted to address with a hot fix (0.7.0.1). These fixes focus on combat, the legibility of an objective in Beaulieu (in all languages) and an uncommon crash issue.[/p][p][/p][p]Bug Fixes[/p][p]Combat[/p]
[/p]
- [p]Fixed an issue where hits against zombies would register inconsistently[/p]
 
- [p]Reduced the number of bodies required to complete the Beaulieu Hospital wards.[/p]
 - [p]Fixed an issue where players who entered deep water would continue to experience water effects, including getting killed if they go too low in the map which could block players in Power Plant and Hospital.[/p]
 
- [p]Updated some objective strings to ensure that the English names of objective are shown in the compass and match the in-world English signage for the ward (for example, “Emergency Room” will be present in the compass and lobby signage regardless of language set).[/p]
 
- [p]Increased the range where objective markers would appear for bodies in Beaulieu Hospital.[/p]
 - [p]Added objective markers to guide players to the wards in Beaulieu Hospital.[/p]
 
- [p]Fixed an uncommon crash during extraction in Beaulieu Hospital.[/p]
 
[/p]