The Witcher 3 needs a better final boss

When I finally found myself clashing swords with the hulking King of the Wild Hunt, Eredin, at the conclusion of my 70-hour journey through The Witcher 3, I couldn t help but feel underwhelmed. Before I go on, I should warn you, throughout this article you'll find major spoilers for The Witcher 3: Wild Hunt and its expansions.
It s not that Eredin comes off as anything less than a complete scoundrel - after all, he cuts down no less than two members of Geralt s beloved cadre before you even get a chance to boot him off his mortal coil. No, my problem was that he came off a bit too much like a an archetypal villain.
Despite its traditional fantasy trappings, the world of The Witcher 3 is a far cry from the static black-and-white morality of the sanitised fairy tales that dominate RPGs. There are no karma meters or false dichotomies here, instead, they re replaced by human stories that are far too complicated to be to be shrunk down to a ticker in the game s interface.
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