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An Amazing Wizard: Prologue News

Happy Labor Day!


[h3]Happy Holidays![/h3]
Hopefully, everyone is getting days off from work! For us, it means we can focus more on the gamedev🥳

[h3]Free Playtest Situation[/h3]
Prologue Playtest will be open during the holidays to those few who wanted to support us on Kickstarter and were with us during the last 3 years.

NEW Content in Prologue: Spell Merging System
- choose the main and the sacrifice
- merge order affects the final order
- different effect trigger conditions
- 100 Spells with 5 merges max
Ancient Desert and Hell maps
- New Desert biome not shown in demo
- Unique mobs, like mummies
- New boss, Mino
More Dialogues
- New Emotes for Kalila and Spellweaver
Trade System
- Shopkeeper now buys your stuff
- Grade affects the price
QOL
- Auto level up
- Extra info in the Bestiary
- Buff/Dubuff tooltips
- Final Score

An Amazing Wizard is on GOG!

Hello!
GOG was originally a Polish platform for DRM-free games. Because Jakub, the lead dev behind An Amazing Wizard, is from Poland, and because some Kickstarter players have requested to get the game from GOG:
[h3]An Amazing Wizard has an official page on GOG![/h3]
https://www.gog.com/game/an_amazing_wizard


It is in the "Coming Soon" state, so, you can wishlist the game there. The full game release would be on the same day as Steam, so nobody gets offended :)
Liya from Erabit

Free Prologue with the latest content!



[h3]To express our gratitude to everyone who has supported An Amazing Wizard, the FREE Prologue with everything currently in Alpha will be launched soon![/h3]

https://store.steampowered.com/app/2920980/An_Amazing_Wizard_Prologue/

As Kickstarter failed, people who wanted to join the Alpha and Beta tests could not do so. Also, there are many friends who supported AAW over the last 3 years of development. As a "Thank You", I want to invite you to the free Prologue.

The order will be:
  1. A closed Playtest for KS supporters first.
  2. Alienware Arena agreed to organize an open Playtest in their community.
  3. Open Playtest for ALL who would want to participate.
  4. When the Prologue is good enough, I will publish it here on Steam.


Hope to hear from you!