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A Merchant's Promise News

P032.1 : Small Patch

Improvements:
- Kings road guard path/pursuit logic
- Crime LOS Updated

Bug Fixes:
- Kings Road Guards getting player stuck without Prompt
- Talking to Ivernox Magistrate with charges could lock player
- Cart Upgrade present if not purchased (testing fix)

Hotfix @ 11:00am CST

  • Ivernox Butcher Trader Contract

Hotfix @ 4:00pm CST:

  • Doorway in Houses blocked furniture
  • Cart Drifting Fix (testing)

Hotfix @ 7:30am CST

Bug Fixed:
- Tutorial Contract fell onto the counter

Patch 032

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Patch 032
[p][/p][p]Short and sweet, here are the details of the patch![/p][p] [/p][h3]Improvements:[/h3]
  • [p] Added Time Remaining to each Kings Road Permit[/p]
  • [p] Added Damage Reduction to items in Ivernox Padded Crates[/p]
  • [p] Picking up objects in heavily congested areas will not act like it weighs 1,000lbs[/p]
  • [p] Added reduced visibility, weather when crossing over mountains[/p]
  • [p] Performance tweaks[/p]
  • [p] Testing Cart physics change[/p]
  • [p] Road Signs with distances[/p]
  • [p] Better Box/Crate Lid checks when loading a save[/p]
  • [p] Ale Barrel temporarily added to Ivernox Spirits Trader[/p]
  • [p] Updated Player Stats Menu[/p]
  • [p] Added Save Icon when auto-save or manual save occurs[/p]
  • [p] Added ability to turn on/off purchased candles[/p]
  • [p] Adjusted Player start position to prevent underwater render fog bug[/p]
  • [p] NPC animation adjustments[/p]
  • [p] Background Item Handling changes[/p]
  • [p] Sky expanded[/p]
  • [p] Yorlen Harbor Passage Gate starts closed instead of open[/p]
  • [p] Ground Icon while holding items adjusts to remain centered[/p]
  • [p] Updating Crimes for NPCs to be Line of Sight[/p]
  • [p] Adding “Extra-NPCs” to towns (Testing in Yorlen Harbor, not finished)[/p]
  • [p] Added to Dictionary a little[/p]
  • [p] Updated Food Spoilage/Mold logic[/p]
  • [p] Updated Crate tier Weather and Damage settings (still not fully balanced)[/p][p][/p]
[h3]Bugs Fixed:[/h3]
  • [p] Removed picking flowers (for now)[/p]
  • [p] Lid is blocked prompt would not appear when closing lid if blocked[/p]
  • [p] Cart Upgrade to render/de-render[/p]
  • [p] Key Rebind configuration would sometimes not display correct key assignments or reset[/p]
  • [p] Players could take NPC Trader items and sell them if close enough to Player Trade Stall[/p]
  • [p] King’s Road Guard Captains would still take money as a King’s Merchant\\[/p]
  • [p] Stream Appearing through objects/terrain[/p]
  • [p] Items could be destroyed while under cover in other parts of the map[/p]
  • [p] Player Deaths not accurately displayed in Stats[/p]
  • [p] Lights not being deactivated/activated consistently[/p]
  • [p] Traders restock inconsistent (testing fix)[/p]
  • [p] Magistrate Conversation could lock if player had charges against them[/p]
  • [p] Reset Item Orientation was not working[/p]
  • [p] Close button on Dictionary would not re-enable mouse[/p]
  • [p] Fixed Player Drift[/p]
  • [p] Fixed Road Sign Lights wigging out[/p]
  • [p] Coins and Bits were damaged by rain[/p]
  • [p] Yorlen Harbor Ale Contract sign would flip out if touched[/p]
[p] [/p][p][/p]