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A Merchant's Promise News

Patch 030

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Patch 030: What you need to know
[p][/p][p]This patch includes a couple quality of life things such as most Items have their own icons and the Abacus sliders match those icons for easier identification. Also, Abacus slider position should save and when you adjust prices you will see the amount you should get for selling the items appear over them briefly.[/p][p][/p][p]While I don't want to rely on UI, players were a little too lost in terms of pricing and this is a compromise for the meantime.[/p][p][/p][p]Bigger Note: There are no more boundaries/invisible walls. The map was not designed with this in mind but I did wish to really give this a shot. I'll be updating the map now to accommodate this playstyle.[/p][p][/p][p]This has also allowed players to leave their stalls open when leaving town and npc's can still buy their goods.[/p][p][/p][p]With these big changes new games may be required more than I would like, so I ADDED an option when starting a new game to continue with your Current Character which allows you to keep your name, money, status.[/p][p][/p][p]Here is the full list:[/p][p][/p][h3]Patch 030 Regular and Beta (synced)[/h3][h3](NEW GAME REQUIRED FOR REGULAR (NON BETA USERS)[/h3][p][/p][p]Improvements:[/p]
  • [p] Open World style gameplay. Map will be updated to account for this.[/p]
  • [p] Items now have specific Icons for Food, Drink, Healing, Supplies[/p]
  • [p] Abacus Sliders match new Item Icons for easier identification[/p]
  • [p] Abacus Sliders save position[/p]
  • [p] Changing prices with Abacus results in visual display of New Item Prices[/p]
  • [p] Villagers can buy your For Sale items while you are gone[/p]
  • [p] Updated Stamina Icon and Visual Representation[/p]
  • [p] NPC UI Text no longer blurry[/p]
  • [p] NPC UI Text changed to not scale (creates effect of conversation further away you must get close to read)[/p]
  • [p] Testing NPC’s being “live” in all towns[/p]
  • [p] Updated NPC navigation logic[/p]
  • [p] Added Option to keep Player Name, Money, Status when starting new game[/p]
  • [p] Controller navigation to autosave slider in menu[/p]
  • [p] Removed Giant Transition Walls into Yorlen Harbor and Yorlen Village[/p]
  • [p] Adjust some sound performance for Player Footsteps[/p]
[p][/p][p]Bug Fixes:[/p]
  • [p] Floating NPC’s along ground headed to bed position at night[/p]
  • [p] Not loading saved position on start[/p]
  • [p] Putting on Shop Wheels for carts[/p]
  • [p] NPC Torches not loading when traveling between towns[/p]
  • [p] NPCs not waking up at dawn[/p]
  • [p] Shop Items being damaged by weather[/p]
  • [p] Added checks to NPC’s buying to not buy your purchased items [/p]

Beta 030 Open World Testing

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Beta Patch 030
[p][/p][p]After getting the reports in for the Regular Version with Patch 029, I decided to experiment and test some more Open World design and logic as it would help with some of the reported issues. Open World would/will impact performance but the goal is for a reliable fps on mid-range computers and to begin adding to the game...rather than have 150-200+ fps with not much in it.[/p][p][/p][p]I will spend a a little time on this and if it doesn't look feasible to get up and running I will quickly revert and correct the Regular version for those experience crashes![/p][p][/p][p]As always I'm in Discord if you need anything.[/p]

Hotfix @ 9:20 p.m CST:

Hotfix @ 9:20 p.m CST:
  • Kept dropping removed cart wheel
  • Replaced Cart wheel could disappear

Easter Egg Hunt

[p][/p][p][/p][p][/p][h2]:egg: Easter Egg Hunt: Community Appreciation Event :egg:[/h2][p] [/p][p](New Game is Required for the Eggs to Spawn)[/p][p]WINNER of the Steam Gift Card will be selected from those that complete this criteria by Monday: July 28th[/p][p][/p][h3]RULES:[/h3][p]1.    After finding ALL 4 EGGS, React with the Green Check on the Discord Post Here: DISCORD[/p][p]2.    You MUST have AT LEAST 2-hrs A Merchant’s Promise Gameplay Time if selected as Winner (this is a Community Appreciation fun event...not an enticement to buy the game & refund if not selected)[/p][p]3.    Must provide screenshot upon request of all 4 Eggs together if selected as Winner[/p][p] [/p][p][/p][p][/p][h3] Rules, Details, Notes on where eggs are visit the: DISCORD[/h3][p][/p][p]Steam Digital Gift cards will require you have a Steam Account in good standing, Accept a Friend Request from GameDraftStudio, and wait the 3 day Steam Confirmation time.[/p][p] [/p][p]As I have to step away until Monday, July 28th...I did not like the fact I had Open Bug Reports after just pushing a large update to the Game left unaddressed. Thus, I wanted to do at least do something fun for everyone.[/p][p][/p][p]Apologies for having to leave for a few days again, I will monitor Discord as best I can. I do hope this is a FUN challenge for those who decide to participate and I’ll be back to work Monday, July 28th![/p]

Hotfix @ 10:30 a.m CST:

Hotfix @ 10:30 a.m CST:
  • Increased Size of Purchase Area on Trader Tables
  • Yorlen Village Trader goes missing
  • Yorlen Village Magistrate could be mis-labeld as “Harbor Master”
  • NPC’s no longer go into Player House
  • Cooking Pot No longer damaged by weather
  • Added Player Reserve Check to Items (NPCs don’t steal your items after you just paid for them)