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A Merchant's Promise News

Beta Hotfix @ 10:40pm CST

[p]Hotfix @ 10:40p.m CST:[/p]
  • [p] Ale Barrels Spawn in at Harbor[/p]
  • [p] Animal Skateboarding made better (not finished)[/p]
  • [p] Increase damage to Cart Wheels on Terrains[/p]
  • [p] Bumped up Seasonal Rain chance[/p]

Beta 029.3 Performance

[p][/p][p][/p][p][/p][h2]Immediate Feedback for BETA 029 was a drastic drop in performance.[/h2][p][/p][p]I dove in and updated a few systems as I was hunting for the culprit...and then finally found it. I posted it here in the discord: FPS Killer.[/p][p][/p][p]Overall it was a silly scanning trigger that had not been in use for awhile that was re-activated. It has now been removed and along with those other changes you should have MUCH BETTER FPS.[/p][p][/p][p]Apologies for the mistake, but it did lead to some other good improvements.[/p][p][/p][p]Of note, animal animations will have to be updated and I will do so tomorrow morning but wanted to get this Performance Fix out ASAP.[/p][p][/p][p]Thanks![/p][p][/p][h3]Steam should have the BETA 029.3 ready for you to update to for those that play the Beta Version.[/h3]

Hotfix @ 12:20 a.m

[p]Hotfix @ 12:20 a.m:[/p]
  • [p] Animals ramming cart (Hopefully)[/p]
  • [p] Table missing at Player Stall in Yorlen Harbor[/p]
  • [p] New Games will Auto-Save Once at beginning of game[/p]
  • [p] Recover Cart Text Updated[/p]
  • [p] Starting at Day 3 fixed to Day 1[/p]

Beta 029 is out for Testing

[p][/p][p][/p]
ON BREAK FROM JUNE 30th – JULY 12th
[p][/p][p]Taking a break to give back to the family for the long hours! [/p][p][/p][h2]Beta Patch 029 (NEW GAME REQUIRED)[/h2][p][/p][p]...still needs some work! But I’d love to get some more people on it testing it out (those who enjoy doing so) over the weekend so I can get as many bugs out as possible before my week off.[/p][p][/p][p]Of note: [/p]
  • [p] Only Cart Wheels will take damage for now, no chassis damage[/p]
  • [p]I noticed in the main build the animals aren’t quite acting right movement wise so I will be looking into that[/p]
[p][/p][h3]Here's the List again:[/h3][p] [/p][p]Improvements:[/p]
  • [p] Yorlen Harbor Market Area[/p]
  • [p] Updated Area between Yorlen Harbor and Yorlen Village[/p]
  • [p] Cart wheels take different amounts of damaged depending on the terrain type you are on[/p]
  • [p] Added 3 Types of Cart Wheels to Shops[/p]
  • [p] Wheels take damage at different rates[/p]
  • [p] Added animals for testing (no predators)[/p]
  • [p] Shop Items now spawn in with random amounts of damage and have adjusted prices[/p]
  • [p] Added checkpoint guard shouts[/p]
  • [p] Seamless/Hot Swap Mouse&Keyboard or Gamepad[/p]
  • [p] 1 Diamond Goods will no longer decrease Merchant Status[/p]
  • [p] Camera settings adjusted (may need to change your FOV setting)[/p]
  • [p] Adjusted physics on Cart loading from save to help prevent items from sinking into it[/p]
  • [p] Reduced Ocean Volume[/p]
  • [p] Added more preventative measures to prevent players from going into unfinished areas[/p]
  • [p] Cart Recover now Press and HOLD Interact Key when cart has flipped[/p]
[p] [/p][p]Bug Fixes:[/p]
  • [p] Gaps in Crate Lids allowing Rain Damage[/p]
  • [p] Some Discoverable Items Duplicated on Reloading[/p]
  • [p] Harbor Ale Barrels Duplicating[/p]
  • [p] Saved View Distance Fog settings not loading[/p]
  • [p] Cart would not recover if flipped \[CREDIT: thekins.][/p]
  • [p] Floating Mushrooms[/p]
[p] [/p]

Patch 029 Tomorrow

[h2]Good evening![/h2][p][/p][p]Thank you to all those who found the game through the Summer Sale and WELCOME![/p][p][/p][p]I did want to provide and update that I did not meet my goal of getting the Beta Patch 029 out today. [/p][p][/p][p][/p][p]Firstly....I went ahead and added in an Updated Brake System to the cart that is more visual. [/p][p][/p]
  • [p]If you are on the Discord you can see my post here showing it: Cart Brakes[/p]
[p][/p][p]Secondly...while yes the Cart Wheel Replacement system was working as intended....I felt better about changing it to allow for the better goal of:[/p]
  1. [p]Purchase a wheel[/p]
  2. [p]Apply the wheel[/p]
  3. [p]Remove the wheel[/p]
[p]....all at your discretion and it's the actual wheel, the whole time, no gimmicks. Allowing it to be traded and damaged etc like any other item.[/p][p][/p][p]I'll be working hard tomorrow to get Step 3 of that process working and will of course keep you updated![/p][p][/p][p]Apologies for the delay![/p][p][/p][p]As always, I'm in Discord should you need anything.[/p]