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A Merchant's Promise News

Hotfix

Hotfix:
- Yorlen saved item positions
- Added Dialogue Option to Magistrate to recover Merchant Sign

Patch 020.1

[h2]Patch 20.1[/h2]
Bug Fixes:
  • Wood Bridges not having sound
  • Couldn’t buy/sell items at same time within crate
  • Cart vanish if pulled into Ivernox
  • Contract not updating for stored coins

Patch 020

[h2]Patch 020[/h2]

Improvements:
  • City Loading Performance
  • Updated Ivernox Transition Area
  • Updated few Tutorial Signs
  • Updated player movement
  • Cart has more clear text option for lock/unlock
  • Saved Fire duration if started then saved
  • Increased NPC footstep volume
  • Adjusted Cart Lamp
  • Adjusted Cart movement
  • Terrain Shadows
  • Longer Day
  • Buy crate/pot with other items at same time


Bug Fixes:
  • Stew bowls not having correct name and being consumed if used after reload
  • Adjusting Settings could cause Tutorial to begin Paused
  • Flying Guard
  • Moonwalk Magistrate
  • Sign text fading
  • Walking with crate could cause crash

Beta: Ivernox Country Update



This will be sent over to Main Game soon


- If you don't want to opt into the Beta, it will be pushed to the Regular Game soon after being tested by those that wish to try it out first

[h2]Reminder: Scenery Update Only[/h2]

- The focus was on some scenery updating and more elements are still to be added for gameplay depth

If you try it out, as always, hop in Discord and let me know your thoughts!

Have a good weekend!

Updating Ivernox Transition Area



Should have this area updated and pushed out by the end of tomorrow!


I hope you enjoy a little more depth to the scene as I wanted to take a minute and just polish it out some more.

Following this I'll be looking at some issues with weather and then tapping back into some performance things, getting Ivernox houses in order and crime and taxes back on track.

I'll update when the patch gets sent out tomorrow.

Hope you have a good Friday!