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Crime Boss: Rockay City News

Crime Boss: Rockay City Partner Program

Hello Bosses!

We at InGame Studios are very pleased to announce the official launch of our Crime Boss partner program! Since the latter half of last year, our studio has been fortunate to work alongside some amazing creators who have been immeasurably helpful to the growth of Crime Boss: Rockay City. Now, we aim to open these partnerships to other content creators so we can continue to grow the game as well as the channels of those who would like to be members of the Crime Boss family.

If you’re a fan of Crime Boss: Rockay City, the heisting genre of games, FPS games, or are just looking to grow your channel, take a look below and see if this partner program is a good fit for you!

[h3]Who can become a partner? [/h3]
Our goal is to make this program accessible to as many people as possible, even up-and-coming channels. Creators with a smaller following are encouraged to reach out to us!

[h3]What are the benefits of being a partner? [/h3]
Our partners can expect early access to content, inside information about game status and planned content, regular and direct communication with the development team, and exclusive merchandise.

To help grow your channel, we’d be happy to provide game keys for giveaways, amplify your social media presence, and collaborate with you on Crime Boss-related content.

[h3]What’s expected of me as a partner? [/h3]
A positive and professional mindset and a respectful representation of Crime Boss: Rockay City and InGame Studios. We encourage criticism, even from our partners, if it is honest and constructive.

Showcase the game, play it, and most importantly—have fun!

[h3]How old do I have to be? [/h3]
A partner must be at least 18 years old to ensure compliance with legal and content guidelines.

[h3]Is there a deadline to sign up? [/h3]
Nope! This partner program will remain in place for the foreseeable future. If you see this blog six months from now or later, feel free to throw your hat in the ring!

[h3]Do I need to speak English? [/h3]
No, you can create Crime Boss content in your native language. Being proficient in written English is ideal for communication with the devs, but that’s why we have translation tools now.

[h3]Do I have to be a YouTuber or a Twitch streamer? [/h3]
You can produce Crime Boss content on the platform of your choosing—or all of them!

[h3]Can I get paid as a partner? [/h3]
We don’t offer monetary incentives to partners. The goal of the program is to grow your channel and the game.

[h3]Am I required to make a certain amount of Crime Boss: Rockay City content? [/h3]
As long as you create Crime Boss-related content, we won’t micromanage your posting frequency. That being said, if no Crime Boss content is created after becoming a partner, the partnership may be revoked.

[h3]I haven’t made Crime Boss content before. Does that disqualify me? [/h3]
It’s never too late to start! If you like the game and want to be involved, that’s enough for us to potentially include you in the program.

[h3]Is there a minimum number of followers I need to have? [/h3]
We aim to make this program as accessible as possible. However, those who have never created content before will not be considered.

All applicants will be reviewed on a case-by-case basis. If you have a very small following but are a huge fan of Crime Boss: Rockay City, or if you have a sizable following but have never played before, we will review your channel with this in mind.

[h3]Can I recommend someone else for the program? [/h3]
Yes! Just specify in the submission that you are applying on behalf of someone else. In this case, we ask that whoever you recommend be familiar with Crime Boss or an active member of the heisting genre of games.

If we agree they are a good fit, we will reach out to them directly to see if they are interested.

[h3]I’d like to be involved with Crime Boss: Rockay City but not through the partner program. Is there anything I can do? [/h3]
Currently, we are also looking for additional beta testers. Right now, we only have a handful of testers, but they are very talented, incredibly knowledgeable about the game, and deeply involved in the community.

If you are regularly active in the community, whether through Steam Forums, Discord, or another medium—or have experience beta testing, you may be a great addition!

[h3]Where do I sign up? [/h3]
Fill out this form, and we’ll review it to let you know whether we’d like to make you a partner.

CB Partner Program – Sign Up

And that just about covers it!

If you have any questions regarding the partner program or beta testing, please message CB-ModMail in the official Discord, and we will get back to you as soon as possible.

[h3]Crime Boss Discord [/h3]

Cracker Pack DLC Is Available Now

Hello heisters,

With 2025 now in full swing, INGAME STUDIOS will be dedicated to giving our players regular updates.
We have and will always greatly appreciate your support and to show our gratitude, we would like to inform you about what is coming in the near future. We are listening to the suggestions from our loyal and friendly community of players and we know there is still more work to do to continue improving our game. Our aim is to expand the singleplayer campaign and further evolve the multiplayer mode with new missions, weapons, gadgets and perks.

Unique characters are important in Crime Boss: Rockay City, as they bring unique visuals, voiceovers, and equipment. Many characters have their own story missions in the game, which show some of their adventures outside of the Baker gang. We enjoyed the opportunity to show what these characters could look like at the beginning or end of their stories. This is where the idea of Character Packs came from. A pack that adds a new, stronger, or more interesting version of an existing character with the intention of giving the player a new gameplay experience. We want to achieve this with new weapons, equipment, and perks that significantly affect the playstyle.



We tried this idea recently in December 2024 with the example of Roidiac Jupiter, which brought the strength of a tank, furious punching power, and a devastating grenade launcher. And it seems that this DLC was generally welcomed by our players so, we want to continue exploring these character packs in 2025. As shown in the current roadmap, we have five maxed character packs planned for this year and we want to bring fresh weapons that are not yet in the game along with gadget and perk designs unique to each characters' backgrounds in these upcoming DLCs. We will also draw inspiration from our community so please let us know your thoughts through our Discord server.

Now let's take a look at the Commando Cracker character, who is currently being released and will be playable in both singleplayer and multiplayer game modes.



Nigel Thorne, AKA Cracker, is a former SAS operative, is and the ultimate shadow in Rockay's criminal underworld. Lethal at any range, he blends stealth, savage close combat, and pinpoint accuracy. His “SAS Instinct” enables him to sense enemy positions, making him a ghostly predator who turns any battleground into his personal playground of controlled chaos.

The Special Air Service (SAS) is an elite special forces unit of the British Army, founded during World War II. SAS soldiers are known for several key elements such as adaptability, mental and physical endurance, problem-solving under extreme pressure, intel-gathering, and survival skills. With their skillset, they are mostly renowned for close-combat fighting, covert surveillance, and hostage rescue - this should reflect Cracker’s gameplay and how players approach this character.

Cracker excels in hand-to-hand combat, taking care of any enemy that tries his luck to go against Cracker and his tactical tomahawk. Combine this with his surveillance skills, which helps to determine enemies' position in every situation.



Cracker has a semi-sniper rifle utilizing his great weapon handling perk. and tTogether with his SAS instinct perk, he is perfect character for both stealth and combat. The devastating power of his gun breaks the armor and shields of his enemies like nuts.

To compensate for the lower fire rate of his primary weapon, we have equipped him with a small submachine gun, that is usable as secondary weapon. He also comes with RPG launcher (as a gadget), acquired during the raids in soviet military bases. However, if for any reason Cracker finds himself in an emergency, he can always rely on his excellent hand-to-hand and survivability skills to help him out of any situation unharmed.



While you’re starting your first missions with the trained SAS fighter, Cracker to build you’re a strong customized multiplayer boss, INGAME STUDIOS will be working hard to prepare other characters for the same treatment. Work is in full swing on a new version of the playable Hielo and Wiz but that is a story for another dev blog later in the future.

See you next time.

Best regards, Jarek, CEO and Design Director at IGS.



Get the Cracker Character Pack Today!
https://store.steampowered.com/app/3337580/Crime_Boss_Rockay_City__Cracker_Character_Pack/

Cracker Pack Dev Stream

Hey, Bosses!

Tune in Thursday for an Ingame Studios Dev Stream on YouTube!

We'll be talking about the new Cracker Character Pack DLC and more!

Feb 6 @ 7am PST / 10am EST / 3pm GMT / 4pm CET

[previewyoutube][/previewyoutube]

“Prep and Perks” – Mastering Rockay Rumble in Crime Boss: Rockay City

[h3]General [/h3]
Hey Bosses! It’s been quite some time since we’ve done a playstyle blog, and now that the limited-time game mode Rockay Rumble has been made a permanent fixture in Crime Boss: Rockay City, it seems fitting to do another loadout recommendation.

This guide will differ from those we’ve previously released due to the way Rockay Rumble functions. Those previous blogs can be found here:

“Bag Mule” “The Tank” “Going Loud” “Going Silent”

In Rockay Rumble, you’ll face 15 waves of increasingly difficult enemy gangsters and police, either solo or with a crew of up to 4 players. Their minds are corrupted by a voodoo witch’s black magic, who resides in the swamps beyond the city limits. Defeating enemies rewards upgrade tokens, which can enhance your gear and abilities at the van in the map’s center.

Since your weapons and equipment are unlocked whilst facing the horde, we’ll give you some pointers on which perks to equip beforehand and which upgrades to keep a lookout for at the upgrade van.

[h3]Perks [/h3]



[h3]Comeback III [/h3]
You’ll be facing plenty of enemies and are likely to go down more than once, especially on extreme difficulty. Upon revival, your character will emit a shockwave, instantly killing any nearby enemies. Use this strategically during Boss waves against challenging enemies. This perk is a must for solo players unless you’re just that skilled.



[h3]Sturdy III[/h3]
In later stages, and especially during Boss waves, enemies will be equipped with serious firepower. Better to be safe than sorry.



[h3]Swift III [/h3]
Being stationary is a death sentence. Your ability to reload while maintaining a sprint will be a major advantage. Run and shoot, shoot and run.

[h3]Upgrades [/h3]



[h3]Weapons [/h3]
This is your bread and butter. If you’re not sure what to pick, take one of these. The weapon upgrade applies to all weapons, so if you start with a level 1 melee weapon, the next choice might be a level 2 SMG, then a level 3 rifle, a level 4 shotgun, and so on. Each upgrade gives a sizable damage buff.



[h3]Movement Speed [/h3]
If you’re lucky enough to upgrade this a few times and combine it with ‘Swift III,’ the horde has no shot at keeping up with you. Just be sure to stay moving!



[h3]Regeneration Rate [/h3]
When you manage to find a moment of respite, it’ll only be another moment before you’re forced back into the fight. Upgrading your health regeneration will have your wounds healing just as fast as the horde is able to make them.



[h3]Ally [/h3]
Choosing this upgrade will spawn an AI teammate to help you in the fight. Often passed over for one of the other upgrades on offer, but extremely handy both solo or with friends, as these gangsters will draw the attention of the horde for some time and take a few down along the way. Fallen AI allies will respawn at the start of each new round.

These suggestions are subjective, and plans crumble quickly when the horde is large, teammates have fallen, and your pick of upgrades is not what you were hoping for.

So, tell us whether our strategy is a winning or losing one and how you like to Rumble in Rockay!

https://store.steampowered.com/app/2933080/Crime_Boss_Rockay_City/

Update 13.2

UPDATE 13.2 PATCH NOTES


[h2]Fixes: [/h2]

- Rare issue when player would not be able to change character after recreating MP lobby was fixed.

- Indication of position for objects that can be placed in the world (saw, drill, c4, etc.) are visible correctly again

- Rare issue of ammo counter not showing was fixed.

- Clients should be able to select characters properly when joining mission in progress at all times.

- Added failsafe for abrupt disconnection of controller.

- Bots can be now inspected in multiplayer lobby.

- Stability fixes


Thanks for playing Crime Boss!