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The Lord of the Rings: Return to Moria™ News

Return to Moria - Forge Talk # 6 - The Golden Update!

Hello Friends! As we get closer to launch, we want to share more and more of what we're doing! The Forge Talk from last week covers as much as we can possibly share while talking amongst the team in our round table format - Q&A from players, info we want to share that you haven't heard before, and more! Please check it out and we'll see you in Moria on Aug 27th!

https://www.youtube.com/watch?v=oGIDpijKpTM

The Best Builds in Moria... so far!

Dâmat zil-asnag nâmaru Khazad-dûm‍
Time to rebuild Khazad-dûm to splendor!

-image courtesy of Firemanedavy

When The Lord of the Rings: Return to Moria lands on Steam, players will get access to a full suite of building mechanics and building parts. Early in the game players have to focus on building to survive and advance through the long dark. But eventually the elder players begin to truly rebuild Khazad-dum however they like! So we wanted to let everyone show off their work, and give you a peek into the kind of community you're joining on August 27!

In Discord our PS5 and Epic players entered a recent community challenge to show off their favorite builds. Check out the dev team’s favorites in this video where we hold our very first "Awards Show" !!
[previewyoutube][/previewyoutube]

[h3]Build Awards 2024 Winners;[/h3]

[previewyoutube]Best Overall Build: Sleeper_Agent[/previewyoutube]
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And if you haven't yet, hop on over to join our Discord and keep an eye on the #rtm-announcements and #dev-updates channels for more info!

The Lord of the Rings: Return to Moria™ Launching Aug. 27 on Steam!

[h3]Hello friends! We are extremely excited to announce our BIG NEWS!!! The Golden Update for Return to Moria is coming to Steam on Aug 27th! [/h3]

We have a ton of great stuff to share in the next couple of weeks as we head towards the big day, so check back often for the latest info and videos and more (and perhaps some broadcasts soon!)


But first, please check out our new trailer here: https://www.youtube.com/watch?v=bBfuq_25M5I

And if you haven't yet, please head over to the store page and wishlist today so you can be notified as soon as the game is live! We can't wait to see you in Moria!


Baruk Khazâd!
- The RtM Team

RTM: A Year of Improvements

Return to Moria will be arriving on Steam after delivering on nearly 10 months of our roadmap. This includes quality-of-life improvements, bug fixes, new features, additional content, and tuning changes. Throughout three major updates, our dev team has worked diligently to listen to our community! Join them on Discord Invite Link

If you haven’t checked out the game since its release, now is a great time to start playing with the upcoming Steam version.

[h2]Update 8/22/24[/h2]
Since we wrote this article, we held a Forge Talk as well as released a new Quality of Life Showcase - please check those out!
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And now, let's go through the major changes from the 1.0 launch in October 2023 to the Steam version:
[h3]Crossplay[/h3]
That's right, the Steam version includes crossplay with Xbox, PS5, and Epic Game Store players. Check out this article for more details. 7/18 Crossplay Blog Link
[h3]Sandbox Worlds[/h3]
Now there are two ways to play. Campaign worlds offer an authentic, mostly linear adventure that tells a new Lord of the Rings story. Sandbox worlds provide a more procedural, non-linear generation of Moria that is narrative-lite but rich in freedom. Play either one, but we believe Sandbox plus Hard difficulty makes for a great NewGame+ option.

[h3]All New Map[/h3]
A completely revamped map makes it easier to understand where you are and where you need to go, plus we’ve added color blind options.

[h3]Improved Combat Feel & Rewards[/h3]
New sound effects, visual effects, and tuning improve the previously floaty feel of combat, making it more grounded. We’ve also adjusted the frequency of combat encounters (it was WAY too often in 1.0). Additionally, we’ve added many new unique drops to orc fights, ensuring you always get rewarded for taking out a patrol or camp.

[h3]End Boss Fight Overhauled[/h3]
No spoilers, but our first major update back in December overhauled the final boss fight to be more satisfying and less buggy.
[h3]Difficulty Settings[/h3]
The game was often too hard for solo players and too easy for groups. Now, players can adjust everything from combat difficulty to resource drops. Fine-tune it for your group, or just play for the story.
[h3]Inventory and Storage Quality-of-Life[/h3]
You can now sort your inventory, use ‘deposit similar,’ and hold the pickup button to grab everything you see. Plus, we’ve added new chests and increased stack sizes.
[h3]Building is Much Snappier[/h3]
We’ve not only re-tuned stability and building part snaps, but we’ve also overhauled major sections of the world to make building easier. Both the feel of building and the creative possibilities have significantly improved.

[h3]Updated Cooking[/h3]
This fall with the upcoming Steam release, we’ll update the cooking system. Check this out for more details. 6/21 Cooking Blog Link
[h3]Core Loop Tuning and Exploration Rewards[/h3]
Ten months of playing, observing, and reading feedback has led to a lot of iteration. We’ve adjusted many loot drops, crafting costs, and spawn rates—too many to list them all! We’ve also added more items to collect and craft as you explore. Check this out for more details. 6/28 New Stuff Blog Link
[h3]Pause the Game[/h3]
One of our most requested features is the ability to pause while offline. It's a game-changer for solo players who really do need to take the trash out—no more asking twice!
[h3]More Background Music[/h3]
It’s not Lord of the Rings without a sweeping score. We added more music for roaming around, combat, and relaxing by the hearth.
[h3]More Content & Environments[/h3]
We added dozens of new weapons, armor variants, helmets, shields, base decorations, building parts, and lighting options. It's easier than ever to kit out your Dwarf to look unique and live in their own Dwarf home. Many locations in the game are now more diverse, with new nooks and crannies to discover.

[h3]Stability and Quality[/h3]
On top of all this, we’ve also fixed over 1,200 bugs, including improving our multiplayer network code and save systems.

Explore Moria like never before and experience the enhancements we've made. We look forward to seeing you in the mines! To see all of our blogs, updates, the latest news and information about Return to Moria, check out https://www.returntomoria.com/news


Full Crossplay at Launch

Two things we have consistently heard from our community since launch have been:

It's a blast to play to play with my friends
  • “Started a new game to play with my son after the update. We're having a blast - it feels like a completely refreshed & polished game!”
  • “The quality time spent is worth any penny. Its a rly nice koop game to play with my gf not too hard but not too easy as well.”
I wish I could play with my friend/sibling/partner/kid who has the game on a different platform.
  • “I'd love to play this game with my wife but she's on PC I'm on PS5 lol”
  • “Any chance we will get crossplay in the future? Really want to play with some of my friends who sadly doesn't play on the same platform.”

That's why this fall, when Return to Moria arrives on Steam, it will come with a major new addition: Crossplay.

Any player on Steam, Xbox, PS5 or the Epic Game Store will be able to host their games to be joined by any other player. Just like non-crossplay games, Steam players will be able to host 8-player games, regardless of what platform the joining players are on. Just share the same code! Once everyone joins the game there will be no difference between them.

Keep an eye out for details on ship date as well as more blogs and livestreams in the coming weeks and check out our latest Youtube video: https://www.youtube.com/watch?v=OGM1ogjam3w
Note: hosts on Xbox and PS5 will have different limitations.