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  3. Graveport City, Guns & Ammo Update - v0.7.5.0

Graveport City, Guns & Ammo Update - v0.7.5.0



Features
  • Add Bandit camp in Graveport City
  • Add lootables all around Graveport City
  • Add 1 hour time limit to Prologue
  • Added Gun Powder
  • Added Bullet Casings
  • Added ability to craft Ballistic ammo using Gun Powder and Bullet Casings
  • Added Weapons Workbench where you can craft Ammo and Weapons


Improvements
  • Vehicle automatically goes to 3rd person now (you can still switch back if you want)
  • Increased Luma Capsule light range
  • Added build version to UI
  • Increase base walk speed for Zombies
  • Added extra XP if you clear a Bandit camp
  • Updated lootable object so it can have more variation (ie. the same vehicle can have different colors, paint deterioration, etc)
  • Added more knives around Zector 3 facility to help player find a weapon
  • Replaced Electronics icon and mesh
  • Replaced String icon and mesh
  • Replace Medpack icon and mesh
  • Adjusted Axe and Pickaxe damage for resources and enemies
  • Updated descriptions of Ballistic weapons and Ammo so it's more obvious which weapons an ammo will work with
  • Increased durability of Machete
  • Add more variety to ammo drops from Zombies
  • Add marker to Metal Scrap mission so it's more obvious where the crashed ship is
  • Increased credits dropped by Bandits to a minimum of 5 (when they drop them)
  • Increased punch damage


Bug fixes
  • Fixed host player not being able to exit vehicle
  • Changed Exit Vehicle key back to E
  • Fixed client players not being able to exit vehicle
  • Fixed Beacon Tower loot crate from freezing the game
  • Fixed Inventory item description auto-sizing description
  • Fixed vehicle UI from staying on screen after exiting vehicle
  • Fixed Photon Fury Rifle scope
  • Fixed Camp Hope Trader Joe shack from being able to take damage (as well as other items in Camp Hope)
  • Fixed Cupboard in Camp Hope so it's not interactable anymore
  • Fixed dead zombies from looking alive on client in multiplayer
  • Fixed not being able to interact with things under water
  • Fixed not being able to drink from water in certain areas
  • Fixed river from blocking bullets/projectiles
  • Fixed bugs missing from Zector 3 facility
  • Fixed not being able to repair a lot of items at Repair Bench
  • Fixed Beacon Tower from disappearing after activation
  • Fixed Bandits from team-firing at the same camp
  • Fixed lighting for certain items in Zector facilities
  • Fixed furniture not being visible in certain areas
  • Fixed Vendor Sell Lists so they don't disappear when you sell something
  • Fixed hats from removing beards