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  3. Zector 7: Sci-Fi Demo Update - Playtest 0.7.2

Zector 7: Sci-Fi Demo Update - Playtest 0.7.2



[h2]Features[/h2]
  • Add entirely new Settings UI
  • Added new Audio Settings (including a slider for music and weather effects)
  • Added cruiser ship above Graveport City
  • Added Rocket launchpad with rocket and helipad next to it
  • Added more land vehicles to the map (4x4 Zector truck & buggy)
  • Added gas cans (to fill up vehicles)
  • Added gas tank to fill up gas cans
  • Added bandits around the map that will fight players, each other, or zombies
  • Added planetary cannon to the map


[h2]Improvements[/h2]
  • Reworked the loot tables so enemies and loot containers dropped more interesting items
  • Lowered Thunder volume by 50%
  • Added a new Rain Weather without thunder so thunder is less frequent
  • Reduced Thunder in Thunderstorm to be less frequent
  • Balanced the boar and chicken health alongside the damage output of weapons so it feels a lot better. Boards and chickens die with 2 arrows, 1 bullet from any gun, but zombies take 2-3 depending on if you can headshot them
  • Reduced knife and machete swing speed
  • Increased zombies walk speed
  • Disabled minimap by default
  • Increased zoom on minimap
  • Reworked the landscape so it's easier to see Graveport City from afar
  • Populated the snowy mountain biome with foliage and a mountain


[h2]Bug Fixes[/h2]
  • Fixed not being able to exit a vehicle
  • Fixed farm house spawning in wrong location
  • Fixed Inventory not closing when pressing Tab
  • Fixed Settings UI not closing properly
  • Fixed minimap and big map textures
  • Fixed AI not dropping items sometimes including boar not dropping meat
  • Fixed zombies that were supposed to be running, but were walking
  • Fixed missions that were allowing players to continually complete them
  • Fixed missions that weren't automatically starting the next mission