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  3. Changelog for Patch #1 (07.02.2025)

Changelog for Patch #1 (07.02.2025)

Changelog


  • Minimap implementation
  • Added an indicator VFX when Ground Pound is on Cooldown
  • Cinematics now require holding to skip
  • Return in menus leads to selection menu first
  • Info panel displayed when controller is disconnected
  • Added camera movement when aiming
  • General bug fixes for the chip system
  • Improved pushback while in the air
  • Ground Pound now cancels player's melee combo
  • Improved fluidity in player attacks
  • Adjusted parry timings for smaller and larger enemies
  • Enemies will not attack when entering a save station or during dialogue
  • Enemy VFX polish
  • Player VFX polish
  • Darkness boss edge case bug fix
  • Terrain fixes
  • Drones will no longer fly too far away after attacking
  • Pacify hack fixes
  • General map bug fixes and improvements
  • UI fixes and improvements
  • Interaction bug fixes
  • Range input adjustment for controllers
  • Enemy collision improvements