Patch #4 (24.02.2025)
Changelog for Patch #4
- Removed stun lock and instant turn on light pushback for player
- Player levitation bug when hitting something above
- Shield no longer works for traps that instantly respawn you
- Player no longer jumps off wall / ladder by changing direction
- On player death, the equipped weapon remains equipped
- Edge jumping triggers second jump bugfix
- On chunk unload, the shield now disables
- Camera adjustments on multiple chunks
- Apex shader fixes
- Map & shard key rebinding
- Shard deletion: added an "Are you sure?" prompt
- Item pickup progression displayed and more clear now
- Achievement fixes (lore bits, xynexis, enemy kills, etc.)
- Conversations can now be exited on the start
- Credits updated
- Gates sfx fixes
- Chips description bugfixes
- Minimap and map changes: "Unlockable" doors are now yellow instead of red
- Notification on item pickup fixes
- Wrong display of 2 doors in acidia part of map fixes
- Key name fixes
- Boss UI on death remains visible bugfix
- Xynexis fight death wall speed buffed (faster and lesser deceleration)
- Figments on the xynexis fight now deal more damage
- Bosses damageable before the encounter bugfix
- Environment and enemy vfx polish and improvements