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  3. Patch #4 (24.02.2025)

Patch #4 (24.02.2025)

Changelog for Patch #4


  • Removed stun lock and instant turn on light pushback for player
  • Player levitation bug when hitting something above
  • Shield no longer works for traps that instantly respawn you
  • Player no longer jumps off wall / ladder by changing direction
  • On player death, the equipped weapon remains equipped
  • Edge jumping triggers second jump bugfix
  • On chunk unload, the shield now disables
  • Camera adjustments on multiple chunks
  • Apex shader fixes
  • Map & shard key rebinding
  • Shard deletion: added an "Are you sure?" prompt
  • Item pickup progression displayed and more clear now
  • Achievement fixes (lore bits, xynexis, enemy kills, etc.)
  • Conversations can now be exited on the start
  • Credits updated
  • Gates sfx fixes
  • Chips description bugfixes
  • Minimap and map changes: "Unlockable" doors are now yellow instead of red
  • Notification on item pickup fixes
  • Wrong display of 2 doors in acidia part of map fixes
  • Key name fixes
  • Boss UI on death remains visible bugfix
  • Xynexis fight death wall speed buffed (faster and lesser deceleration)
  • Figments on the xynexis fight now deal more damage
  • Bosses damageable before the encounter bugfix
  • Environment and enemy vfx polish and improvements