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Patch #6 (24.03.2025)

Changelog for Patch #6


  • Warp indicator stays after player death bug fix
  • Chromatic aberration toggle option
  • Terrain fixes
  • Camera stays zoomed out if player exits during boss fight bug fix
  • Player walk in air bug fix
  • UI glyph size adjustments
  • Non responsive enemy fixes
  • Cyclotor enemy movement glitch fix
  • Added hold to skip pre-boss cut scenes
  • All bosses (except for the xynexis run sequence and apex) can now trigger the unbroken achievement
  • Video volume will now change based on master and music volume sliders in options
  • New player medium wound animation and vfx
  • Player falling through platforms fix
  • Trailblazer explosion radius increased
  • Tempest surge burst shots bug fixes
  • Ranged attack input fix