Patch #6 (24.03.2025)
Changelog for Patch #6
- Warp indicator stays after player death bug fix
- Chromatic aberration toggle option
- Terrain fixes
- Camera stays zoomed out if player exits during boss fight bug fix
- Player walk in air bug fix
- UI glyph size adjustments
- Non responsive enemy fixes
- Cyclotor enemy movement glitch fix
- Added hold to skip pre-boss cut scenes
- All bosses (except for the xynexis run sequence and apex) can now trigger the unbroken achievement
- Video volume will now change based on master and music volume sliders in options
- New player medium wound animation and vfx
- Player falling through platforms fix
- Trailblazer explosion radius increased
- Tempest surge burst shots bug fixes
- Ranged attack input fix