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  3. Patch #7 (01.04.2025)

Patch #7 (01.04.2025)

Changelog for Patch #7


  • UI scaling option
  • Enemy vfx optimization and update
  • Darkness boss quest and behavior fixes
  • New enemy dodge animations implementation
  • Cutter biped new combo implementation
  • Sola9 looping attacks bug fixes
  • Cerpiant attack hit collision adjustments
  • General boss balancing
  • Enemies material flashing on hit
  • Player combo skipping issue fixes
  • Player attacks hit box issue fixes
  • Player charge attack during interaction bug fix