1. Tropical Resort Simulator (Paradise Beach Simulator)
  2. News
  3. Update 0.4: ACT III

Update 0.4: ACT III

Hello everyone!

We wish you a wonderful year 2026, and plenty of video games in your Steam wishlists.

[h3]Act 3 is live![/h3]

Dev note: Originally planned for December, this update proved more challenging than expected. In addition, an unexpected family event caught us off guard, and in those moments, personal life always comes first 🫂 With a bit of delay but just as much determination as before, we are happy to announce that Act 3 is now live!

[h3] ☀ What’s new: [/h3]
  • Act 3 of the storyline
  • Chad, a traveling merchant, offers you special item resale contracts
  • Client levels from 11 to 15
  • New activities: Sauna, Minigolf, Foosball, Big Waterslide, Weight Lifter (to work your muscles and show them off on the beach)


  • New items: A tropical shower, a European tree, a comfy bench, Aztec statues,...


  • Create dome sculptures using corals!


  • Two new cooking recipes: Cosmic Punch (cocktail) and Papaya Grilled Chicken (dish)


  • From Act I, clients may ask you to find their lost belongings using the metal detector


  • Resell your items to Silvia using the item box!


[h3]🐔 New interactions (and more gags!): [/h3]
  • Seagulls disturb the island with their droppings!


  • Sweep dust off towels, deckchairs, and seagull droppings
  • There is a slingshot: Shoot chickens! And seagulls! And your teammates! And clients! Oops...
  • Chickens live on the island: you can catch them, cook them, and they lay eggs (in the coop). Eggs make omelets. 🥚


  • The photobooth is simpler and more fun to use
  • If you place TNT to blow up houses, be careful not to stand too close...


[h3]👆 What’s next? [/h3]
Of course, we want to go further with chickens, seagulls, and client behaviors. We’ll meet again in the coming weeks to tell you more!
A UI evolution is also planned ;)

🤌 And of course, we’re waiting for your feedback, while actively preparing Act IV and many other surprises

[h3]📢 Survey[/h3]
Oh, and we still have an ongoing survey about your game experience. Care to share?

[h3] 🐞 Bug Fixes &
Improvements[/h3]
  • Chef debugging and improvements. A tutorial is available in the "Help" section
  • Ferry fixes: ferries sometimes appeared empty
  • Ferry fixes: clients from the second ferry disappeared upon arrival
  • Old Joe completely disappeared at the end of Act 2
  • Clients’ meals disappeared from tables, causing them to reorder the same dish
  • Bugged fountain client animation
  • Added animations for the chef
  • The chef did not pick up newly crafted recipes or ingredients
  • Photowall no longer worked for guest players
  • Employees mysteriously disappeared
  • Placing floor tiles caused bugs in client movement
  • Added an option to disable shadows (for lower-end PCs)
  • Counters had collision issues
  • After loading a save, the player could start sliding
  • Temple lighting changed depending on the time of day
  • Some clients got stuck going to towels
  • Sometimes shrimps did not appear
  • Shrimps did not cook properly in multiplayer
  • Added visual feedback when earning money


See you very soon,

Marine & Teddy