OPEN ALPHA: UPDATE #6.1
Greetings Hunters!
In this update we are continuing to iterate on the game based on the feedback we have been getting, and taking a bit of time to squash bugs in preparation for creating our public demo.
As always, please let us know your thoughts on the changes here in the forums or over in our Discord Channel
Below is a list of everything we have added in Update #6.1:
[h2]NEW FEATURES[/h2]
[h3]Stack Limits[/h3]
[h3]Auto Hoover[/h3]
[h2]UPDATES & IMPROVEMENTS[/h2]
[h3]Miscellaneous[/h3]
[h3]UI & UX[/h3]
[h2]BUG FIXES[/h2]
[h2]KNOWN ISSUES[/h2]
As always if you would like to talk with us or have any questions about the game, we look forward to chatting with you in our Discord Channel
In this update we are continuing to iterate on the game based on the feedback we have been getting, and taking a bit of time to squash bugs in preparation for creating our public demo.
As always, please let us know your thoughts on the changes here in the forums or over in our Discord Channel
Below is a list of everything we have added in Update #6.1:
[h2]NEW FEATURES[/h2]
[h3]Stack Limits[/h3]
- Players can no longer carry infinite amounts of items
- Stack limits have been applied to ranged weapons, grenades, stamina apples, small meat and big meat
- HUD updated to reflect stack limits
[h3]Auto Hoover[/h3]
- Small items will now be automatically picked up and consumed if possible
- Stamina apples, small meat and bomb fruit are categorized as small items
- Can still drop items for team mates
[h2]UPDATES & IMPROVEMENTS[/h2]
[h3]Miscellaneous[/h3]
- Removed the ability to pickup thrown weapons that do not belong to you - even if playing as the same class as the thrower
- Improved visualization around spider spawning. No more warping into sight
- Improved the visibility of ammo crates
- Improved the visibility of how Razan parts are held in first person
- Ammo crates now show up in Blacksmith hunter vision
- Reduced sprint speed
[h3]UI & UX[/h3]
- Updated Main menu
- Updated pause menu
- Reduced size of elements in HUD
- Added key for hunter vision to HUD
- Added custom mouse cursor
[h2]BUG FIXES[/h2]
- Fixed - map preview showing previously selected image
- Fixed - Razan parts falling through the world
- Fixed - Airship countdown timer not triggered on first entry
- Fixed - Host name tag disappearing
- Fixed - Getting stuck i-frame (invulnerable) after a dash
- Fixed - Spinning orkyte
- Fixed - Clients becoming invulnerable
- Fixed - Tracker and Shaman skin colors being swapped
- Fixed - Being unable to drop meat
- Fixed - Bomb fruit still being collected at max stack count
[h2]KNOWN ISSUES[/h2]
- [Rare] Loot and XP awarded from mission may not be accurately reflected in hub inventory
- [Rare] Player input may occasionally enter a locked state - dash or jump to fix
- [Rare] Game may crash on reviving team mates
- [Rare] Returning to hub may cause upgrade station to be missing content. To fix leave and rejoin session
As always if you would like to talk with us or have any questions about the game, we look forward to chatting with you in our Discord Channel