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  3. UPDATE #12.1 - "Bug Fixes and Improvements"

UPDATE #12.1 - "Bug Fixes and Improvements"

[h2]UPDATES & IMPROVEMENTS[/h2]

[h3]Gameplay[/h3]
  • Added physics capes!
  • Improved Hunter handling to make controls feel snappier
  • Raised the height of all surrounding terrain making it harder to avoid monsters
  • Sprint no longer works when in the air
  • Tuned hitbox / ranges of weapons
  • Made attacks stagger small enemies


[h3]UI & UX[/h3]
  • Text Chat
  • Players now receive message when host quits
  • Increase time on screen for tutorial messages
  • Updated class screen to reflect new hunter vision
  • Created Scythe icon for Shaman
  • Added gem crafting to preview screen
  • Updated localisation for class screen
  • Added Newsletter button


[h3]Misc[/h3]
  • Reduced the buff enemies receive in storm
  • Updated storm extraction music
  • Added invisible ramp into lift as temporary fix for Porky's little legs
  • Increased Barrel bomb frequency
  • Reduced amount of Knockback boss monsters receive


[h2]BUG FIXES[/h2]
  • Fixed - Issue where grass disappeared :|
  • Fixed - Nasty issue where colliding with obstacle while jumping led to input bug
  • Fixed - Issue where sprinting while going DBNO led to T-posing
  • Fixed - Issue where Guildmaster Gobbo dig message was triggering incorrectly
  • Fixed - Footsteps were too quiet
  • Fixed - Floating trees in basalt module
  • Fixed - Incorrect number of raptors in Hub mission preview
  • Fixed - Issue where stun effect stayed on too long


[h2]KNOWN ISSUES[/h2]
  • [Rare] Returning to hub may cause upgrade station to be missing content. To fix leave and rejoin session
  • [Rare] In high latency / packet loss situations HUD widgets for clients might disappear until you return to the HUB.