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Demo PlayTest Hotfix #2


Hello, players!

We are pleased to announce the fixes we’ve made based on your valuable feedback.
We’ve resolved the following issues in this hotfix to improve the overall gameplay experience in Dungeon Done.

[Hotfix Issues]

1) Solo Play Disabled
- Players can enter the waiting room, but solo dungeon entry is no longer possible.

2) Sound Improvements
- We’ve added options to individually adjust the volume for in-game music,
sound effects, and voice chat.
- Overall sound balancing has been adjusted.

3) Shop Updates
- Certain weapons have been removed from the shop. (Check out the humorous message in the shop!)
- Prices for the following shop items have been adjusted:
* Candle: 100 coins
* Torch/Lantern: 1,000 coins

4) Gameplay Enhancements
- The escape zone will now always be shown on the compass.
- The respawn time for skeletons has been changed from 5 seconds to 20 seconds.
- Candles have been made slightly brighter.
- If your VGA memory is below 4GB, the game will automatically set the graphics option to
[Windowed Mode – Lowest Screen Resolution].

5) [Quick start] Removal
- The [Quick start] button in the looby will be removed.
- Now, you can choose a room and start the game using [Apply] button.

6) Bug Fixes
- Fixed an issue where the “Revive” action was still available when a party member left the game while in a downed state.
- Fixed a bug where players retained sprint speed even while in a downed state.
- Fixed a translation error when entering the password for a private room.
- Fixed an issue where interactions became impossible if the player was downed or trapped in midair within the interaction range.

We are carefully reviewing all the feedback you continue to provide,
and we’ll keep striving to improve the game by incorporating your suggestions.

Thank you for your continued interest in Dungeon Done and your valuable feedback!

Thank you.