Demo PlayTest Hotfix #3
Hello, players!
Thank you for your continued interest and valuable feedback following the extension of the Demo Play period.
The Dungeon Done development team is carefully reviewing your feedback and doing our best to address issues and improve the game as quickly as possible.
This third hotfix includes the following improvements
[Patch Notes]
1. Improved Controls
- The character movement has been enhanced to feel smoother.
2. Item Loss Reduction
- [Before] 10–15 items were dropped upon death.
- [Updated] Only 3–4 items will be dropped upon death.
3. Enhanced Navigation System
- The compass navigation has been further improved to be more visible, even when you are far from the exit.
4. Mimic Trap difficulty Adjustments
- The Mimic’s attack power has been reduced by about 70%.
5. Other Improvements
- Lowered the starting point object’s height so that the object only appeared at the player’s starting location.
- Improved the visual elements of the heavy treasure chest (co-op chest) to make it more noticeable.
- Fixed an issue where monster and corpse spawns were occasionally not functioning correctly.
- Fixed an issue where tall characters could not enter certain areas.
This hotfix focuses on improving your overall game experience.
We will continue to actively reflect your valuable feedback and work towards enhancing the game further.
We appreciate your continued interest and feedback on Dungeon Done!
Thank you.