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RimWorld News

Ten years of RimWorld, it's our "Labor of Love"

Hey everyone. RimWorld turned ten years old on November 4, 2023, and it's just in time for the 2023 Steam Awards. You can nominate RimWorld under the "Labor of Love" category!

It's been ten years of content from the Kickstarter, alpha, beta, and Steam greenlight days, plus game updates, lore, fanart, videos, streams, memes, Royalty, Ideology, Biotech, Steam Deck, console release, and much more I didn't cover. We're really proud of RimWorld and our community. Here's to more RimWorld!

The Steam Autumn Sale just started as well, and we're running discounts on RimWorld, Royalty, and Ideology until Nov 28.

Happy ten years!
- Ty & the Ludeon team

Rare plushie thrumbos have wandered into the area!

[EDIT] The Makeship campaign has ended! Thank you to all of our supporters!

Hello! We just launched these adorable plush thrumbos on Makeship! They're delightfully fluffy and only available for a limited time - the campaign ends May 17. (They're also our very first official RimWorld merch.)

UPDATE: We've extended our Thrumbo campaign to June 1, 2023! Thank you so much for all of your support. đź’™

Get your own thrumbo before they move on: https://www.makeship.com/products/thrumbo-plush


Update 1.4.3704 released

Hello hello! There's a little update today that fixes a bug where colonist assignments were removed when you entered a caravan, plus some other useful changes. :)

Changelog is below! And if you encounter a bug, please share it over on our Official RimWorld Development Discord.

Cheers! - Tia

[h2]Changelog[/h2]
- Clarify that pawns with no xenogenes cannot implant their xenogerm into another person. Show correct warning message on attempt.
- Updated psychic bonding hediff tooltip to factor in pawns contained in buildings.
- Updated player name-in-game content.
[h2]Fixes[/h2]
- Fix: Load stack count is incorrect for caravan itab when there is only one thing in the transferable and the player isn't taking the whole stack.
- Fixed some typos.
- Fix: Magenta square fetus graphics when reloading.
- Fix: Pawns leaving map have their assignments reset.
- Fix: Error on corpse destruction when completedObligations is null.
- Fix: Gibbet cage description mentions they are made of "steel" but can actually be made of any metal.

Update 1.4.3682 released

Spring is here, so we’re springing into action with a (small) update of fixes for RimWorld and its expansions.

The changelog is below, but here are the highlights! We fixed an issue where captured prisoners were escaping from your caravans and another issue where siblings became unrelated to each other if their parents were removed from the game.

If you like following these updates, you’re welcome to join us and even test new builds over at the Official RimWorld Development Discord!

Enjoy! - Tia

[h2]Changelog[/h2]
- The bestowing ceremony lord will now be removed once the last pawn has left the map.
- Removed 2 second damage stagger from tunneler mechs. Staggering is based on weapon stopping power as with all other pawns.
- Update previous passion values if a child growth moment picks a skill with passion dropped by gene.
- Pawns that generate with passion-dropping genes will no longer generate with passion for those skills.
- Updated player name-in-game content.

[h2]Fixes[/h2]
- Fix: Incapable of violence pawns can activate rocketswarm launchers.
- Fix: Error when shield belt on ground is hit by EMP explosion.
- Fix: Captured prisoners escaping from reformed caravans.
- Fix: Slaves freed on exiting map.
- Fix: Ranged weapons that don't do bullet damage don't display "Headshot" text on head hit.
- Fix: Dead calm pawns go berserk when arresting fails.
- Fix: Embryo skin color not preserved in growth vat between save/load.
- Fix: Pawns incapable of manipulation are able to strip targets via float menu option.
- Fix: Caravans holding relics cause "relic lost" thought on map exit.
- Fix: Rare exception occurring when attempting to start a queued job with a null def.
- Fix: Rare error when attempting to dye buildings.
- Fix: Items in fogged areas counting as complete for bills.
- Fix: Invalid destination for shuttle causes errors.
- Fix: Pollution overlay grid not updating after cell-filling buildings are destroyed.
- Fix: Pawn sibling relationships disappearing when parents are removed.
- Fix: Long range mineral scanner tune command has no description.
- Fix: Hard-coded English string "No description." for commands without a description.
- Potential fix for TKey system suggesting long-form translation aliases.
- Fix: Missing period in legionary description.
- Fix typo: "Do really want to hack..."
- Fix: Awkward wording in dirtmole description.