1. Archean
  2. News

Archean News

Patch notes May 9

  • LinearTrack: Fixed bug in non-servo mode where input speed will be clamped to its bounds instead of max speed
  • XenonCode: Fixed variable scope within if/else blocks
  • Fixed build first block not causing player collision
  • HUD: Added virtualscreen and screen_copy
  • HUD: Added set_resolution_scale function
  • Volume: Fixed temperature not serialized

The Linear Track Update

The Linear Track Update


[h3]You’ve been waiting for it. After hinges and pivots… here comes the Linear Track!

[/h3]


[hr][/hr]

Full changelog:
  • Added LinearTrack component
  • OreScanner: Added checkbox in GetInfo (V) to include altitude in the scan output
  • Updated default black color used on components to metallic
  • Removed rough metallic texture patterns (brushed metal procedural textures)
  • Fixed ItemJunction causing server crash when doing an infinite recursion with ItemConveyor
  • Fixed Fluid Tanks emptying themselves when connected to a pump that is not connected to anything else
  • Fixed Container not updating build's mass until it is interacted with
  • Fixed full Volume causing increasing temperature as we try to send more fluid to it
  • Fixed CTD when resizing screen to < 32 pixels
  • Fixed Beacon transmitting data when unpowered and not transmitting on initial frequency
  • XenonCode Nodes: fixed wrong variable substitution when the variable character is the last char of word inside an expression/statement
  • Increased Wheel GearRatio display precision in GetInfo(V) and synchronized MotorSpeed and WheelSpeed to be displayed from values computed in the same tick


[hr][/hr]

Social links:

https://store.steampowered.com/app/2941660/Archean/

The Hitch Update

The Hitch Update


This update introduces a new component: the Hitch. It allows you to connect two or more vehicles using a free joint, ideal for trailers, articulated modules, or towed structures.



The current version of the Hitch is fully unconstrained, with complete freedom of movement on all rotational axes. In the future, we plan to introduce movement constraints to offer more realistic and controlled articulation for specific use cases.

[h2]Hinges and pivots[/h2]
Hinge and Pivot components can now be manually controlled via the GetInfo (V) interface, without requiring power or data.

[h2]Archean’s dedicated server[/h2]
Archean’s dedicated server is now available via SteamCMD, making it easier to install and update on any hosting setup. (AppID: 3557220)

[hr][/hr]

Full changelog:
  • Added Hitch component
  • Improved linux build: executables now compatible with older linux distributions
  • Archean Server now available via SteamCMD
  • Flexible cable: Improved physics when two vehicles are attached together
  • Battery: Fixed discharging during high oscillation (allowed overcharge)
  • FluidValve: Fixed CTD when input value was out of range
  • FluidValve: Added flow temperature output data
  • FluidPort: Fixed pulling fluid from environment (ocean) resulting in only 1/4 of the expected flow
  • Tank/Volume: Allow fluid temperature to be set via GetInfo (V)
  • Hinge/Pivot: Allow manual control from GetInfo (V) (no data or power required)
  • Tank/Pump: Fixed excess flow beyond pump request
  • GeothermalExchanger: Added output data for depth and temperature


[hr][/hr]

Social links:

https://store.steampowered.com/app/2941660/Archean/

Quick Fix

  • Bugfix screencopy in Computer causes server crash when the provided screen reference is invalid (bug was added with last update)

Screen copy rotation & fixes - April 15

[h2]Rotation in screen_copy[/h2]
A new optional argument has been added to screen_copy to apply a rotation to the copied image.
This can be used, for example, to rotate a text, animate a gauge needle, or anything else that needs to turn.



Full changelog:
  • Computer: Added rotation argument to the screen_copy function
  • Improved environment lighting quality when DLSS Ray-Reconstruction is enabled
  • GeothermalExchanger: Fixed the audio spatialization
  • Bugfix: SteamTurbine causing NaN values
  • Bugfix: FissionReactor meltdown after restarting world
  • Bugfix: SteamTurbine was able to push more fluid than it received when using junctions