Patch Notes
As a part of our major optimization update we did a lot of under the hood changes. I rewrote and shuffled around on some of the game's core logic for managing terrain chunks and spawning of obstacles. After doing some internal testing, we discovered that the game performed worse than before under certain circumstances. After making such a big deal about the performance update we really felt that we had to address these issues.
Here is the stuff that is fixed in version 0.1.16.24
🛠️ Fixes 🛠️
😜 Known issues 😜
Best
Alex
SG
Here is the stuff that is fixed in version 0.1.16.24
🛠️ Fixes 🛠️
- Balanced the timing of spawning in new obstacles to avoid frame drops
- Fixed bug that caused all despawn operations to happen instantly instead of being timed. This contributed to frame drops.
- Removed an end of demo biome that could cause game to crash.
😜 Known issues 😜
- Chasing a rabbit through certain forests/terrain can still cause frame drops.
- Some of the end of demo biomes feature unoptimized obstacles and can cause frame drops.
Best
Alex
SG