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FragPunk News

FragPunk July 22nd Patch Notes

[p]Dear Lancers:[/p][p]There will be an update on July 22nd. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.[/p][p][/p]
Balance
[h2]Weapon[/h2]
  • [p]Assault Rifle: At a distance of 0-25 meters, Fever's headshot damage increased from 91 to 101, and the damage to limbs increased from 31 to 33. At greater distances, both headshot damage and damage to limbs increased by a certain percentage.[/p]
  • [p]Submachine Gun: At a distance of 0-20 meters, the headshot damage of Mad Dog-S increased from 39 to 52. At greater distances, headshot damage increased by a certain percentage.[/p]
  • [p]Adjusted the distance at which damage attenuation of the Resolver occurs from 23 meters to 20 meters.[/p]
  • [p]Light Machine Gun: The Ghost Pepper automatically preheats shortly after aiming down sights, and there is no delay when firing after the preheating is complete. At a distance of 0-35 meters, headshot damage decreased from 98 to 68, and at greater distances, headshot damage decreased by a certain percentage.[/p]
  • [p]Marksman Weapon: Reduced the recoil in both horizontal and vertical directions for Bad Reputation, and increased the mag size from 10/30 to 14/42.[/p]
  • [p]Marksman Weapon: increased the mag size of Bad Moon-S from 15/45 to 18/54.[/p]
  • [p]Secondary Weapons: Reduced the mag size of Cure-All from 18/72 to 12/48.[/p]
[p][/p][h2]Lancer[/h2]
  • [p]Chum[/p]
    • [p]Increased the health of Chomper to 150, improved movement speed, and increased melee damage from 15 to 30.[/p]
    • [p]Increased the movement speed of Smoke Chomper.[/p]
    • [p]Increased the health of explosive Chomper from 25 to 50.[/p]
  • [p]Hurricane[/p]
    • [p]Reduced the number uses of Cyclone Storm from 3 to 2.[/p]
  • [p]Spider[/p]
    • [p]When allies use the skill "Teleporter" to place a portal, the cooldown time for the portal has been reduced from 8 seconds to 4 seconds.[/p]
[p][/p][h2]Shard Cards[/h2]
  • [p]Homing Projectiles: Reduced the tracking range of the projectile from 20 meters to 15 meters.[/p]
  • [p]Explosive Shot: When using submachine guns and shotguns, the explosive damage caused by the bullets has been reduced from 15 to 10.[/p]
[p][/p][h2]Outbreak[/h2]
  • [p]I, Zombie: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 25 to 15.[/p]
  • [p]Reaper's Scythe: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 26 to 19.[/p]
  • [p]Vitality Staff: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 20 to 15.[/p]
  • [p]Survival Regen: Adjusted the rarity of the shard card from gold to purple and reduce the required Shard Points from 23 to 19.[/p]
  • [p]Blood Frenzy: Adjusted the rarity from gold to purple.[/p]
  • [p]Tough Skin: Gain 1% damage reduction for every 120 (previously 200) max HP.[/p]
  • [p]Explosive Evolution: The explosive damage bonus has been increased from 80% to 100%.[/p]
  • [p]Over-Regen: Increases maximum health by 400 with each death (previously increased by 200), and the cap has been raised from 1000 to 1200.[/p]
  • [p]Health Club: Maximum health increased by 2500 (previously increased by 2000).[/p]
  • [p]Blade Master: Reduced damage caused by Blaze‘s Curse from 100% to 50%.[/p]
  • [p]Realistic Headshots: The trigger probability has been reduced from 50% to 30%.[/p]
  • [p]Explosive Shot: When using submachine guns and shotguns, the explosive damage caused by the bullets has been reduced from 30 to 20.[/p]
[p][/p][p]We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.[/p][p][/p]

FragPunk July 16th Patch Notes

[p]Dear Lancers:[/p][p]There will be an update on July 16th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.[/p][p][/p]
Updates
[h2]Events[/h2]
  • [p]The "Band Challenges: Ultra Can Tour event" event will officially launch on July 17th, featuring a grand giveaway of Curiosity Pop Cans! Complete challenges to earn the exclusive Arm Ornament Spinning Cat, Ultra Can x5, Basic Sticker Pack x3, Rising Tempest - Sticker Pack x3, Basic Decoration Pack x1, and 400 Glunite Coins.[/p]
[p][/p][h2]General[/h2]
  • [p]You can invite friends to join your party and enter the training base.[/p]
[p][/p]
Bug Fixes
[h2]General[/h2]
  • [p]Fixed the issue where the kill effect of the melee weapon skin "Blitzer - Cyber Saint" was missing.[/p]
[p][/p][p]We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.[/p][p][/p]

FragPunk July 14th Patch Notes

[p]Dear Lancers:[/p][p]There will be an update on July 14th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.[/p][p][/p]
Updates
[h2]Ranked Shard Clash[/h2]
  • [p]Ranked Shard Clash Level Adjustment: This mode will now be unlocked after players reach level 15 (previously it was unlocked at level 30).[/p]
  • [p]Adjustment to Penalty for Match Abandonment: Within one hour, if a player abandons a match, they will receive a 10-minute penalty for the first offense, 30 minutes for the second, and 24 hours for the third. During these penalties, players will be unable to participate in match-making.[/p]
[p][/p][p]We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.[/p]

FragPunk July 10th Patch Notes

[p]Dear Lancers:[/p][p]There will be an update on July 10th. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.[/p][p][/p]
Updates
[h2]Events[/h2]
  • [p]The "Classic Clash" limited-time mode is set to return on July 10th. Battles without shard cards will provide you with a pure tactical experience. Participate in the event to claim rewards including the Ghost Pepper skin - Bang! Sticker - FragHub, Ultra Can x1, Basic Sticker Pack x3, Rising Tempest - Sticker Pack x1, Rising Tempest - Decoration Pack x1, and 600 Glunite Coins.[/p]
[p][/p]
  • [p]Here come new Shard Cards! Vol. 2 adds brand-new Shard Cards to the battle. During the event, these newly updated Shard Cards will appear more frequently in Shard Clash and Chaos Clash. Complete event challenges to earn your rewards![/p]
    • [p]New Shard Cards for Shard Clash:[/p]
      • [p]Dimensional Gate: Dimensional portals appear on the map, allowing players to traverse to the other side of walls.[/p]
      • [p]Dead Zone: The map is surrounded by a dead zone, and the safe area inside gradually shrinks toward a target site.[/p]
      • [p]Pain Killer: Become invincible for 3s, then suffer the damage that you blocked.[/p]
      • [p]Crime Pays: Gain enhancements when using weapons dropped by enemies.[/p]
      • [p]Traps Accelerate: Traps increase the movement speed of nearby allies.[/p]
      • [p]Quick Draw: Can switch quickly from knife to gun.[/p]
      • [p]Boxing Champion: Fists do more damage, and using them increases your movement speed.[/p]
      • [p]Parting Force Field: \[Death Rattle]</>: Generates an area that slows enemies and speeds up allies.[/p]
      • [p]Gadget Breaker: Gain a throwable device that ignores obstacles and destroys enemy gadgets within 4m.[/p]
      • [p]Cursed Sniping: \[N Points]\[Bullet]: Enemies' damage -Nx5% at long range.[/p]
      • [p]Alert: \[Disengaged]</>: Sense nearby enemies.[/p]
      • [p]Close-Range Curse: \[N Points]\[Bullet]: Enemies' damage -Nx5% at close range.[/p]
    • [p]New Shard Cards for Chaos Clash:[/p]
      • [p]Dimensional Gate: Dimensional portals appear on the map, allowing players to traverse to the other side of walls.[/p]
      • [p]Dead Zone: The map is surrounded by a dead zone, and the safe area inside gradually shrinks toward a target site.[/p]
      • [p]Pain Killer: Become invincible for 3s, then suffer the damage that you blocked.[/p]
      • [p]Melee Rod: Generate a Melee Rod at defenders' spawn site.[/p]
      • [p]Spreading Smoke: Smoke size +200%.[/p]
      • [p]Secret Planting: Become invisible when planting the converter, which will also be invisible after planted.[/p]
      • [p]Demon Eyes: Deal high damage over time to enemies in your field of view.[/p]
      • [p]Converter Camouflage: Becomes invisible while holding the \[Converter]; reveal yourself after taking damage.[/p]
[p][/p][h2]Store[/h2][p]In this update, we will introduce brand new weapon skins:[/p][p]Summer Fun: A brand new Superb weapon skin bundle will be available in the store on July 10th. This bundle includes five tactical and entertaining water guns that will bring you a refreshing summer![/p][p][/p][h2]General[/h2]
  • [p]The controller vibration has been adjusted to be enabled by default.[/p]
[p][/p]
Bug Fixes
[h2]General[/h2]
  • [p]Fixed the issue of abnormal collision volumes in certain areas of the Xibalba map in Outbreak mode.[/p]
[p][/p][p]We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.[/p][p][/p]

FragPunk July 3rd Patch Notes

[p]Dear Lancers:[/p][p]There will be an update on July 3rd. This will not interrupt your experience and you can continue playing during the update. If you encounter temporary matchmaking issues, please be patient; they'll be resolved quickly. We apologize for any inconvenience.[/p][p] [/p]
Updates
[h2]Events[/h2]
  • [p]The "Band Challenges: Ranked Tour" event will officially launch on July 3rd, featuring a large number of Rank Protection Cards to safeguard your ranked points! Complete challenges to earn the following exclusive rewards: the Horsing Around Headwear, 4 Rank Protection Cards, 2 Ultra Cans, 3 Basic Sticker Packs, 3 Rising Tempest Sticker Packs, 1 Basic Decoration Pack, and 350 Glunite Coins![/p]
[p][/p][p] [/p][h2]Ranked Shard Clash[/h2]
  • [p]To ensure a better matchmaking experience for solo and duo players and to improve matchmaking speed, if there is a player in a party of 3 with a PunkMaster rank, that party will not be able to queue together.[/p]
[p] [/p][h2]Shard Cards[/h2]
  • [p]Increased the required shard points of the shard card "Get One" from 3 to 4.[/p]
[p] [/p][h2]Outbreak Mode[/h2]
  • [p]Shotgun: Increased the mag size of Boom Broom to 11/330.[/p]
[p] [/p][h2]General[/h2]
  • [p]Sniper Rifle: Adjusted the ADS movement speed of RSniper Rifleesolve from 1.54 m/s to 1.12 m/s.[/p]
  • [p]Melee Weapons:  Adjusted Breacher's backstab damage to 170 to match the actual game effect.[/p]
  • [p]Adjustment of Dex's skill, cloning incarnation: Firearm damage dealt by Dex in his clone state is reduced by 15%.[/p]
  • [p]Adjustment of Chum's skill Chomper: Increased the maximum uses of Chomper from 1 to 2.[/p]
[p] [/p]
Bug Fixes
[h2]General[/h2]
  • [p]Fixed an issue where the background of the Extreme melee weapon "Natural Touch" displayed abnormally in the Arsenal at certain screen resolutions.[/p]
  • [p]Fixed an issue in Outbreak mode where Dex's skill "Cloning Incarnation" did not take effect properly under certain conditions.[/p]
  • [p]Fixed an issue in the Arsenal where the displayed fire rate values for certain firearms were abnormal. Details are as follows:[/p]
  • [p]Marksman Weapon Bad Moon-S: Adjusted the displayed fire rate to 500 rounds per minute to match the actual in-game effect.[/p]
  • [p]Secondary Weapon Cure-All: Adjusted the displayed fire rate to 400 rounds per minute to match the actual in-game effect.[/p]
  • [p]Secondary Weapon Vicious: Adjusted the displayed fire rate to 200 rounds per minute to match the actual in-game effect.[/p]
[p][/p][p]We care about your gaming experience and appreciate your feedback. It helps us make FragPunk the best experience for everyone. Please keep your feedback coming, and we'll keep working to improve the game! Thank you for your support.[/p][p][/p]