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Early Access v0.5.10 Hotfix Patch Notes

Important Notice
[p](Updated: 2025/09/26 11:00 JST)[/p][p]The issue in Ver.0.5.9 that caused progression to become impossible has been fixed, and the game has been re-released as Ver.0.5.10.[/p][p]We apologize for the inconvenience caused to all players.[/p][p][/p][p](Updated: 2025/09/25 12:40 JST)[/p][p]A critical progression-blocking bug was found in Ver.0.5.9, so we have rolled back to Ver.0.5.5.[/p][p]If you have already updated to Ver.0.5.9, please update again to revert to Ver.0.5.5.[/p][p]We will announce the re-release of Ver.0.5.9 once the fix is complete.[/p][p][/p]
Update
  • [p]Added two types of Weapons to the drops from the Altars in World 4 and World 5.[/p]
    • [p]If you’re lucky, you might get something interesting from the Goddess Lottery.[/p]
    • [p]Secret items obtained in Ver.0.5.9 must be acquired again in Ver.0.5.10.[/p][p]We apologize for the inconvenience and thank you for your understanding.[/p]
  • [p]In Single Player, it is now possible to skip the Ending.[/p]
    • [p]Hold down a key to skip the event and return to Rataport.[/p]
  • [p]Optimized background textures during gameplay to reduce data size and rendering load.[/p]
  • [p]Adjusted terrain across all Worlds to reduce elevation differences.[/p]
  • [p]Updated Credits.
    [/p]
Bug Fixes
  • [p](Updated: 2025/09/26 11:00 JST) Fixed a bug where the game could become unplayable if you opened the Formation screen after playing an event in the lobby.[/p]
  • [p]Fixed a bug where the NAT Type was not being diagnosed correctly when joining Multiplayer.[/p]
    • [p]If the environment is judged as difficult for Network Multiplayer, please review your router’s security settings or try another internet connection.[/p]
  • [p]Fixed a bug where returning to the Lobby before the Owner in Multiplayer would cause you to be kicked from the session.[/p]
  • [p]Fixed a bug where other players were not syncing correctly during the Ending in Multiplayer.[/p]
  • [p]Improved synchronization of Cobun movement between players in Multiplayer.[/p]
  • [p]Improved stability when a joining player obtained a Cobun in Multiplayer.[/p]
  • [p]Fixed a bug where if a defeated Cobun was falling and the Wave was cleared, it would get buried in the ground and be unable to return.[/p]
  • [p]Fixed a bug where Cobun would sometimes fail to follow after clearing a Wave, causing progression to become impossible.[/p]
  • [p]Fixed a bug where Elemental Force would remain active if the player died while it was triggered.[/p]
  • [p]Fixed a bug where the icons for the Player Upgrades From the Brink and Seven Stumbles, Eight Rises would disappear from the Player Status after being consumed.[/p]
  • [p]Due to incorrect rarity, stats, Decorune slots, and required experience, the weapon Whirlwind Spear Zonzacrin has been temporarily made unobtainable via drops and crafting.[/p]
    • [p]It will become obtainable with the correct rarity in a future update.[/p]
    • [p]Weapons already obtained will remain in your inventory.[/p]
  • [p]Fixed a bug where the death effects of certain Bosses were not displayed correctly.[/p]
  • [p]Fixed a bug where the effect description text of the Player Upgrades From the Brink and Seven Stumbles, Eight Rises did not match their actual effects.[/p]
  • [p]Corrected some text displayed in Decorune and UI.
    [/p]