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Star Child Dev Log #26

Jay Ingle - lead developer, designer, and artist:

Last week we took a look at how we created some basic animations for an enemy deer. This week, let us compare the basic animations with the more-polished ones. I guess I don't have a lot to say about this, let me know what you think about the art and the colors! And tune in next week to see this completed deer, running around in the actual game. I will discuss the design of the mechanics, and possibly talk about some of the coding involved.

Running:


Idle/Reset:


Attack: