1. LORT
  2. News
  3. Early Access Roadmap

Early Access Roadmap

[p]LORTicles,[/p][p][/p][p]Today's post is all about our Early Access Roadmap and what to expect from LORT on launch + beyond. The full image roadmap is below (and is also on our Steam Store page) and then below that we will go into some more detail. Let's dive in.[/p][p][/p][p][/p][h2]Launch Content[/h2][p]If you've been playing the LORT Demo (which goes offline on January 16), you'll be pleased to know that was just a taste of what LORT has to offer. We've made a number of changes to the content you played in the Demo PLUS there are 3 new levels, 3 new level bosses, and one epic Final Boss to experience in the release version. The version of LORT we launch in Early Access is fully playable from start to finish with all enemies, levels, and boss fights ready to test your god tier skills. There's also a bunch of weapons, challenges, and free unlockable skins for you to grind as you learn the ways of LORT.[/p][p][/p][p]The game is playable on Steam Deck. We are in the review queue with Steam to check our Steam Deck compatibility. The only thing we advise is that if you are playing multiplayer, it is better to have someone who is playing on the best hardware (likely a desktop PC) be the host of the session so you get the best performance. If you have any Steam Deck specific feedback, please send it our way via Steam discussions or Discord.[/p][p][/p][p]Here's a peak at the 4 biomes in LORT. They look inviting but they are going to wreck your s***.[/p][p][/p][p][/p][p]Free Unlockable Skins? without a Battle Pass? In the year of our LORT 2026? YES![/p][p][/p][h2]First Update[/h2][p]You'll see an outline of our planned first update on the Roadmap. Honestly, this is our best guess at what will be in it and when it will drop, but all of that could change based on the feedback we get from you all once we launch LORT. Our hope with everything we do is to exceed expectations both on timing and content, but we feel this is a good foundation of what to expect. We also will likely have some fast updates go live soon after launch to address any major bugs, crashes, or balance issues as well. [/p][p][/p][h2]The Future of LORT + Beyond[/h2][p]We have a lot of ideas for LORT. A lot. But while we like our ideas, we ultimately want to make what you and the rest of the community want. So we will be waiting, watching, reading, listening, and engaging with the community post release to see what we should bring to LORT. In the 2 years working on this game, we've got it this far. Now, LORT is all of ours and we are going to shape the future together.[/p][p][/p][p]And that is a Roadmap. The Roadmap is not final and will change as we adjust our plans based on your feedback.[/p][p][/p][p]LORT launches on January 21 at 10am ET. You can find the time it launches in your region here: https://everytimezone.com/s/48ac8697.

Tell your friends. Tell your parents. Tell that weird guy at work who sends you a meme once every few weeks. We'll see you at launch.[/p]