Demo Patch - V0.41
[p]LORTers,[/p][p][/p][p]A big Cliff Bowman sized hug to all you for checking out the demo. We've been reading the reviews, issue threads, and discussions (get gud amirite?).[/p][p]We've got a quick patch we are rolling out to address some issues before Next Fest. Rest assured, the other issues we've logged will get updated in the full release. We’re a small team and many of you are asking us to release the full game ASAP. That is our goal as well so we are focusing all of our efforts on the full game. That means you should not expect any demo updates from here on out unless something catastrophic happens. [/p][p]Regarding crashes: the top 3 crashes we see are from outdated drivers, specifically with integrated graphics. Please, if you crash, or even if you don’t, update your drivers to the latest versions. This should help with the majority of crashes we are seeing. [/p][p]
Update notes:[/p]
Known issues:[/p]
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Update notes:[/p]
- [p]Input bindings[/p]
- [p]Removed Mouse 3 and Mouse 4 from being hard coded as dodge.[/p]
- [p]Fixed various input bindings not working like K, \[, ], and Left Alt.[/p]
- [p]Quests - gated Track and Whack Quest behind a challenge. [/p]
- [p]Fix for the Tutorial not progressing in some instances.[/p]
- [p]Updated look of Cursed Trial so that less people try to attack the floating skull (you’re supposed to kill the spawned enemies, attacking skull does nothing). [/p]
- [p]Spectator - Controller mappings updated so Right D-pad goes next player, Left D-pad goes to previous player.[/p]
- [p]Updated offline play startup time. [/p]
- [p]Updated Simplified and Traditional Chinese font to Sans Serif for better legibility. [/p]
- [p]Made some button sizes more legible. [/p]
Known issues:[/p]
- [p]We are aware of a networking issue that is blocking some players from playing with each other. We hate that this is happening. We are actively investigating this to see if we can solve it ASAP.[/p]
