NET.CRAWL Early Access out now
As an indie dev, I'm naturally interested in many other indie games. I play a lot of demos, watch videos, and recently I've gotten into a habit of always checking the community post history for newly released games.
One thing I noticed is that release announcement posts are almost always very short. Like, two paragraphs max. It seemed like a missed opportunity. You have all these people coming to your page excited about your game, and you don't have anything to tell them?
Well, now I know why they are short. Because preparing for a release, even a minor indie one, is exhausting. And as much as I want you to know the story of my life and give a detailed breakdown of all our team's struggles, what I really want you to do is actually go play the game. The story of the past three years of our life is in there. We got into making games for the exact reason that words cannot describe the magic of playing one.
And we are really proud to share the magic of NET.CRAWL with you. If you feel any of that magic while playing, please reach out to us - whether by writing a review, joining the Discord, or leaving a message on the Steam forums. After all, this is Early Access, and the whole point is to get your feedback.

We plan to spend the first weeks of February working through your initial feedback. After that, we'll be able to solidify our development roadmap all the way to the 1.0 release. If you're curious about the features we have in mind, you can find an overview in our previous community post.
Thank you for being here. We hope you enjoy the game.
Denis (ObsoleteOne)
One thing I noticed is that release announcement posts are almost always very short. Like, two paragraphs max. It seemed like a missed opportunity. You have all these people coming to your page excited about your game, and you don't have anything to tell them?
Well, now I know why they are short. Because preparing for a release, even a minor indie one, is exhausting. And as much as I want you to know the story of my life and give a detailed breakdown of all our team's struggles, what I really want you to do is actually go play the game. The story of the past three years of our life is in there. We got into making games for the exact reason that words cannot describe the magic of playing one.
And we are really proud to share the magic of NET.CRAWL with you. If you feel any of that magic while playing, please reach out to us - whether by writing a review, joining the Discord, or leaving a message on the Steam forums. After all, this is Early Access, and the whole point is to get your feedback.

We plan to spend the first weeks of February working through your initial feedback. After that, we'll be able to solidify our development roadmap all the way to the 1.0 release. If you're curious about the features we have in mind, you can find an overview in our previous community post.
Thank you for being here. We hope you enjoy the game.
Denis (ObsoleteOne)