Update [v0.7.5p4] - 22.03.2025
[h2] [0.7.5p4] - 22.03.2025 [/h2]
[h3]Added[/h3]
- randomness control for the initial Corrosion spread (it will avoid loot and system, and spawn further from the avatar. Not strict)
[h3]Changed[/h3]
- modifier icons moved to the right side;
- The Missing Link+: Public keyword added and effect changed to be the same as the regular version;
[h3]Fixed[/h3]
- Power bank+ Multiuse(2) not working;
- items panel fix;
[h2][0.7.5p3] - 19.03.2025 [/h2]
[h3]Added[/h3]
- new music track;
- some visual effects;
[h3]Fixed[/h3]
- map movement animations;
[h2][0.7.5p2] - 18.03.2025 [/h2]
[h3]Fixed[/h3]
- tutorial tooltips positioning;
[h2][0.7.5p1] - 17.03.2025 [/h2]
[h3]Added[/h3]
- Linda: final artwork;
[h3]Changed[/h3]
- Mayson strength was reduced 24->16 to correct for Instant Message nerf;
[h3]Fixed[/h3]
- Poser Bank+ localization and trigger fix;
- Wake-up call localization fix;
- missing art on checkpoint;
- empty default Chinese localization;
[h2][0.7.5] - 15.03.2025 BIWEEKLY UPDATE #1[/h2]
READ MORE - https://store.steampowered.com/news/app/2958140/view/521959859806012745?l=english.
[h3]Added[/h3]
- new stuff: 4 Cores, 7 Aspects, 4 nodes, 2 minor locations;
- some new artworks;
[h3]Changed[/h3]
- Map generation for deep is in the middle of a large rework;
- Instant Message nerf: End of Turn exhaust changed to exhaust when an Action is spent;
- Life Insurance: +25 Credits instead of an Empty Heart when full;
- Lighthouse+: Express removed, reveals nodes up to 2 spaces away;
- Presentation: Express, Exhaust self on reveal (Presentation+ isn't changed);
- Switch: reenabled, regular version gets Limited keyword;
- Bookmarks+ nerfed to gain 6 Callbacks instead of 7;
- Chat History effect moved to Flood, Chat History node disabled;
- Mirror copy rework: both version gain X Data. Only regular version has Singleton.
- 2*X replaced by flat 2 for on End of Turn aspects (Librarian, Technician, Receptionist);
[h3]Fixed[/h3]
- Bug(node) correctly jumps away from the player;
- upgraded back fixed on ~10 nodes;
[h3]Known issues[/h3]
- items are still buggy;
- map scroll is junky;
[h3]Added[/h3]
- randomness control for the initial Corrosion spread (it will avoid loot and system, and spawn further from the avatar. Not strict)
[h3]Changed[/h3]
- modifier icons moved to the right side;
- The Missing Link+: Public keyword added and effect changed to be the same as the regular version;
[h3]Fixed[/h3]
- Power bank+ Multiuse(2) not working;
- items panel fix;
[h2][0.7.5p3] - 19.03.2025 [/h2]
[h3]Added[/h3]
- new music track;
- some visual effects;
[h3]Fixed[/h3]
- map movement animations;
[h2][0.7.5p2] - 18.03.2025 [/h2]
[h3]Fixed[/h3]
- tutorial tooltips positioning;
[h2][0.7.5p1] - 17.03.2025 [/h2]
[h3]Added[/h3]
- Linda: final artwork;
[h3]Changed[/h3]
- Mayson strength was reduced 24->16 to correct for Instant Message nerf;
[h3]Fixed[/h3]
- Poser Bank+ localization and trigger fix;
- Wake-up call localization fix;
- missing art on checkpoint;
- empty default Chinese localization;
[h2][0.7.5] - 15.03.2025 BIWEEKLY UPDATE #1[/h2]
READ MORE - https://store.steampowered.com/news/app/2958140/view/521959859806012745?l=english.
[h3]Added[/h3]
- new stuff: 4 Cores, 7 Aspects, 4 nodes, 2 minor locations;
- some new artworks;
[h3]Changed[/h3]
- Map generation for deep is in the middle of a large rework;
- Instant Message nerf: End of Turn exhaust changed to exhaust when an Action is spent;
- Life Insurance: +25 Credits instead of an Empty Heart when full;
- Lighthouse+: Express removed, reveals nodes up to 2 spaces away;
- Presentation: Express, Exhaust self on reveal (Presentation+ isn't changed);
- Switch: reenabled, regular version gets Limited keyword;
- Bookmarks+ nerfed to gain 6 Callbacks instead of 7;
- Chat History effect moved to Flood, Chat History node disabled;
- Mirror copy rework: both version gain X Data. Only regular version has Singleton.
- 2*X replaced by flat 2 for on End of Turn aspects (Librarian, Technician, Receptionist);
[h3]Fixed[/h3]
- Bug(node) correctly jumps away from the player;
- upgraded back fixed on ~10 nodes;
[h3]Known issues[/h3]
- items are still buggy;
- map scroll is junky;



(the artwork is not final)






