Leaderboards preview + hotfix update!

Hi everyone!
First of all, a warm welcome to all new players! We hope you guys enjoyed the weekend deal on Ballistic Overkill. =)
Today we’d like to share more detailed info on the update we’ve been working on (no ETA yet) that will bring a brand new feature: leaderboards! This update will add skill rating to all players. Skill rating is adjusted according to your score and performance within every valid* match. You can already preview your skill rating on Steam’s performance ladder screen, but note that we’re still working on it and we’ll let you know exactly how SR gain and loss works when the feature is release (we’re currently only testing it). There are 16 ranks you can climb through, each requiring a higher amount of skill rating to be reached. At the end of every month players will be rewarded according to their rank! The top 100 players on leaderboards will also receive monthly rewards. And there are also weekly rewards for the top 30 players on each class based leaderboard! Rewards go from regular scraps to golden lockboxes containing golden weapon skins! There is also a new item, the golden scrap, used to craft golden lockboxes. As long as you’re an active player, you will be rewarded! And rewards increase as you climb ranks and stay closer to the top 10 best players. We’re excited to see how this new feature will play and hope you enjoyed this preview! You can check more leaderboard UI preview here.
*You will only gain or lose SR on valid matches, which are official dedicated servers matches that you’ve played for more than 4 spawned minutes with more than 8 players in it.
Additionally we’re pushing a small hotfix update to improve matchmaking algorithms to better fit the current active player base. Community dedicated servers will now be searched through “play now” button and you can toggle it off on settings menu.
On Linux we're experimenting a 64 bits version! You can try it when launching the game and let us know if it works great. There are also some balance changes you can check out below:
Balance Changes
Grenadier
- Weapons
- All SMGs damage reduced
- Rhino damage increased + ADS re-enabled
- All SMGs damage reduced
Tank
- Abilities
- New trait: health packs now heal Tank for 1.5x HP (75 from small, 300 from big)
- New trait: health packs now heal Tank for 1.5x HP (75 from small, 300 from big)
- Weapons
- Mammoth damage increased + ADS re-enabled
- Mammoth damage increased + ADS re-enabled
Fixes
- Fixed Switchblade and Executioner displaying incorrect damage when Firearms Expert is equipped
- Fixed Capture Point score not properly updating on all clients