Next Fest Demo Patch the second - June 11th (version 0.3.4)
[p]The third day of Next Fest is wrapping up, and we've updated the Generation Exile demo once again. Focus remains primarily on optimizations and fixing critical bugs, but we did manage to sneak in a few more hair options. Or to be more precise, lack of hair options...[/p][p]
[/p][p]It's remains absolutely great getting interact with folks checking out the game, thanks again for being here with us![/p][p][/p][p]Full patch notes follow:[/p][p][/p][h3]Patch notes (demo version 0.3.4)[/h3]
- [p]Fixed to various structure assets that were occasionally display incorrect states.[/p]
- [p]Cleaned up styling on some text panels.[/p]
- [p]Added hairstyle and beard options, adjust categorization of various options in the character creator.[/p]
- [p]Additional performance improvements for End of Turn Processing.[/p]
- [p]"Clean Tiles" Development Level goal count no longer decreases when converting to a reserve area.[/p]
- [p]Reduced number of tiles needed for "Clean Tile" requriement across a number of development levels.[/p]
- [p]Various small fixes to narrative events.[/p]
- [p]Various additional minor fixes (text clarifications, button labels, etc)[/p]