1. PILGRIM
  2. News

PILGRIM News

Patch 14

- Added key rebinding.
- Improved stability for the inventory system when there’s a poor network connection.
- Switched to DirectX 11 to fix crashes on specific GPUs.
- Added a Soul Candle for each player to the wagon.
- Enabled NavMesh generation in merchant areas, fixing issues with mimics not working there.
- Adjusted merchant positions to prevent interaction overlap.
- Greatly reduced overall game size.
- Improved stability.
- Enhanced memory efficiency.
- Made item placement in the wagon more reliable when loading saved games.
- General bug fixes.
- Added a flashing imagery warning message.
- Fixed wagon push exploit.
- Stopped the “saw a scary thing” screen effect and SFX when players who are dead load in from a save slot.
- Added work-in-progress controller support. No rebinding available for controllers yet, and the UI doesn’t display controller buttons yet.

Patch 13.6 - Hotfix

- Fixed items not dropping when players die.
- Stability improvements.
- Fixed an issue where sometimes monsters wouldn't start patrolling after killing a player.
- Vastly improved VOIP audio volume when players aren't directly facing each other.
- Reduced overall game size by removing some redundant content and reducing texture sizes.

Patch 13.5 - Hotfix and Visual Changes

Patch 13.5

- Added extra error handling for monsters killing players, hopefully preventing crashes on some machines.
- Changed the visual resolution style from the "Fake" low-resolution look (achieved via post-processing) to a true lower-resolution rendering method. This change also improves performance.
- Fixed some bugs related to mimics.
- Fixed issue with the wagon doors lever.
- Fixed the issue of being unable to buy wagon doors from the merchant and corrected the placeholder text.
- Added a RESET GAME button to the main menu. This button deletes the PILGRIM AppData folder and force quits the game, making it easier for users who are encountering crashes and errors potentially caused by leftover data or incorrect user settings between updates.

Patch 13 - Hotfix

- Fixed a fatal error that occurred when two players attempted to pick up the same item simultaneously
- Removed the chest from the wagon until a better storage solution is implemented
- Reset stalker physics body on day change to fix stretching issues
- Fixed stalker not grabbing the player
- Applied a fix for the crush trap triggering early
- Stopped other players from cancelling the hold interaction (seen when trying to leave or exit dungeons by holding 'E')
- Fixed various bugs with the interaction system
- Improved lobby chat to reduce glitchy sound issues

Patch 12.5 - Hotfix

- Fixed a fatal error crash when clients join a game late and interact with the dungeon doors.
- Fixed the gatekeeper explanation interaction not working.
- Applied a possible fix for the gate turn wheels not being completable.
- Added some buffer time to stop interaction spamming; hopefully, this fixes some crash cases people were experiencing.