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Sliding Hero News

DAILY PATCH 27/11/25

Hello beautiful sliders, here's a new patch for the day with a bunch of fixes!

  • Fixed a bug that resurrected an enemy in the villa, even after their final breath;
  • Fixed a bug that prevented the blue Mask inside the villa from being saved (players who lost the mask will find it again in the same place);
  • Fixed a potential softlock in the Flintlock Graveyard;
  • Fixed a (tele)Portia that drowned the player in darkness;
  • Fixed a bug preventing the objectives of a secret mission not showing on the map;
  • Outfits should now save and load correctly between sessions;
  • Added minimap icons for collectables and certain NPCs;


Keep on Sliding!

Hotfix 24/11/25

IMPORTANT

Solved an issue that spawned the player in the wrong place upon starting a New Game.

Please begin start a new game again if it affected you.

QOL Mini Update

Added two respawn statues at two of the catacombs entrances to improve navigation and avoid odd respawns when dying from a fall;

Solved a bunch of minor bugs;

Hot fix 24/11/25

Dear Sliders,

A quick patch to address an issue with the boss fight in the Grenhouse:

Fixed a bug preventing the fight from restarting correctly after a load.

Update notes for 24/11/25

Hello sliders,

Here's a new daily patch for Sliding Hero.

Fixed a bug preventing the French Dialogues from being correctly updated.

Fixed a bug that crashed the game upon using Portia's fast travel system with only two Portia locations unlocked.