Monstrum v1.2.1 - Beta/Oculus hotfix now live!
Ahoy,
A quick patch to the Beta branch and Oculus build. For more details on the Oculus build, including recommended specs please read this post: http://steamcommunity.com/games/296710/announcements/detail/46516730992506803
Please also note, these changes will ONLY apply to the Beta branch.
Opting-in to the Monstrum Beta
Features
Bug Fixes
Non-Oculus
Known Issues
Cheers,
Team Junkfish
A quick patch to the Beta branch and Oculus build. For more details on the Oculus build, including recommended specs please read this post: http://steamcommunity.com/games/296710/announcements/detail/46516730992506803
Please also note, these changes will ONLY apply to the Beta branch.
Update Change Log V1.2.1 – beta update
Opting-in to the Monstrum Beta
- Right-click Monstrum in Steam library and select “Properties”
- Go to “Betas”
- Select “public_beta” from the dropdown
Features
- Vertex Lit Rendering mode for non-oculus and oculus mode
- The ability to lock and unlock the players head in oculus mode
Bug Fixes
Non-Oculus
- Fixed items disappearing in hands when paused
- Game over screen should always be in correct position now
Known Issues
- Occasional crash in the engine room (DX11 related)
Cheers,
Team Junkfish