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Dead Detention 1.6

[p]Version 1.6 of Dead Detention is out now! This is a small update that backports some new features and tweaks from one of my new games currently in development--namely a dialogue box closing animation--but I also took the opportunity to refine the writing and visuals a bit more! You can check out the full patch notes below...[/p][p][/p][hr][/hr][p][/p][previewyoutube][/previewyoutube][p][/p][hr][/hr][p][/p][h2]Patch Notes[/h2][h3]Instructions[/h3]
  • [p]Instructions on how to play have been added to the start of Episode 1. These explain the controls and how to beat microgames.[/p]
[p][/p][h3]Writing and Sequencing[/h3]
  • [p]Rewrote and polished lots of dialogue.[/p]
  • [p]All three character arcs have been strengthened.[/p]
  • [p]Added a few more jokes and punched up some existing ones.[/p]
  • [p]Lots of small adjustments have been made to improve pacing and sequencing.[/p]
  • [p]Fixed some grammatical errors.[/p]
[p][/p][h3]Microgames[/h3]
  • [p]Added a new microgame to Episode 4 that happens during a short new scene.[/p]
  • [p]Improved the Episode 5 microgame where you have to click 3 icons 3 times. The icons now have to be clicked in a certain order.[/p]
  • [p]Beating a boss now spawns yellow paper particles all over the screen--losing will instead spawn red ones.[/p]
[p][/p][h3]Character Poses[/h3][p]The Final Boss[/p]
  • [p]Changed the surface to black cardboard.[/p]
  • [p]The whole surface now shifts with the line boil animation.[/p]
[p]Max[/p]
  • [p]Added a new angry pose, which is used before he faces the final boss.[/p]
  • [p]Redrew his face on the weapon holding poses.[/p]
  • [p]Added sticky tape to the phone pose.[/p]
[p]Okaby[/p]
  • [p]Changed the surface of his smiling pose to orange cardboard.[/p]
[p]Sora[/p]
  • [p]Added a new pose of her holding the snapped bat--this one has color.[/p]
  • [p]Added a new hurt pose--this one has her eyes closed.[/p]
  • [p]Replaced the text on the :/ pose with a little doodle.[/p]
[p][/p][h3]Scribbles[/h3][p]Added three new scribbles to Episode 5:[/p]
  • [p]A city silhouette with a red sky.[/p]
  • [p]Max searching for Naomi through the city.[/p]
  • [p]Max finding Naomi.[/p]
[p]Some improvements had been made to existing scribbles:[/p]
  • [p]Recolored Max grabbing Sora.[/p]
  • [p]Added angry eyes to the zombie when she's biting Ms. White[/p]
  • [p]Recolored Sora stabbing the climbing zombie.[/p]
  • [p]Redrew Naomi grabbing Max's hand.[/p]
  • [p]Added a recolored alt of Ryan cornering Max.[/p]
  • [p]Max's greyscale eye has increased contrast.[/p]
  • [p]Recolored Max and Naomi Seeing the final boss's shadow on the hallway wall.[/p]
  • [p]Redrew the final boss appearing.[/p]
  • [p]Redrew Naomi's hand while she's thinking.[/p]
  • [p]Added scribbly lines to the background of the airport.[/p]
[p][/p][h3]Misc[/h3][p]Pastel Filter[/p]
  • [p]A filter has been added over the game to give it a pastel color palette.[/p]
[p]Backgrounds[/p]
  • [p]The roof background is now darker when it's night time.[/p]
[p]UI[/p]
  • [p]Added a dialogue box closing animation.[/p]
  • [p]Some other small tweaks.[/p]
[p][/p][p]Let me know if you encounter any bugs or issues over on the community forums![/p][p][/p][hr][/hr][p][/p][p]The game will also go on sale in two weeks for the Steam Winter Sale ~ so make sure to add it to your wishlist if you haven't got it yet! I'll do another post when the sale starts...[/p][p]PS. I've been working really hard on three new games, including a spiritual successor to this game. I hope you get to see, and play, them soon....[/p][p]Happy Holidays,[/p][p]Jack :)[/p]