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PowerWash Simulator 2 News

DevLog 02 - Movin' In

[h2]Hello again, Washers![/h2]

Welcome to another PowerWash Simulator 2 DevLog. Last time we left you with a little teaser image to get you guessing, and here is the full picture! ⬇️



Introducing Wendy's Jessica's Antiques & Furniture!

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This time we have 3D artist, Rachel, talking about the first job you’ll get to play In PowerWash Simulator 2, the Removal Van, and some of the processes to get it to where it is now. From the early stages of concept art to deciding if it needs to have that little bit of added poo...

Rachel starts, “The removal van was one of the first jobs to be kicked off for PowerWash Simulator 2. There was still a lot of work going on for PowerWash Simulator, but even though it was on the quiet side at the PWS2 art-gnome HQ, it was exciting to finally start! I feel like this was the perfect job to get used to our new workflows and tools for the new game, not too big or small. It was also a lovely treat to work with our concept artist at the time, Nick, to bring the van to life.”



“You can see from the art that Jessica's Antiques hadn't even been created yet! Sorry, Wendy.
The first step was to model a block-out, which I took all the way until it was a finished model, then it was time for textures. During this time, we check in with design to make sure it’s still achieving everything we want, and I might make changes here and there based on feedback. One of my favourite parts of working on the van was creating the graphics for the decals.”




Rachel goes on to talk a bit more about the dirt, “I love that modern vintage style! Painting on the dirt was a blast too: there's not many jobs where you have to think "Would a bird poop here?" or "This looks disgusting. Perfect." Seriously. I think about dirt so much now. I found myself looking at a grimy bin in the park last week thinking "ah yes, I could make that worse..."”



“When it comes to deciding how to apply dirt, we consider the story of the washable (why on earth is it so dirty?), and also what would make an enjoyable washing experience. Usually this comes down to contrast! In the van's case, it had seen a lot of use and not much washing, so dirt and mud would be the stars of the show here. Since it's such a lovely orange-yellow with a lot of very even textures, we chose a dark mud which was slightly green toned for most of it. We also made sure there was a lot of visual noise in the dirt for extra contrast.”



“This means that there's not just variation in shape, colour, and transparency, but also in roughness! This is why we paired some drier dirt with bigger shiny splodges. Not only does it tell the story of it having been driven somewhere recently, but it also makes for a much more satisfying washing experience. It's all about the reveal!

In the end, it was hard not to form an emotional attachment to this van, but how can you not love such a square little orange cutie? Recently I got to place it in its job environment, I felt like a proud parent!”




There is a little more to the Removal Van that we aren't quite ready to reveal yet, but we'll cover this feature in a little while, and we think you'll really enjoy it!

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We hope you enjoyed taking a peek into some of the work Rachel does here at FuturLab, and we'll have more coming up soon!

Next time we'll be taking a deeper dive into the Washer! Are they ✨ magical ✨, or just really good at cleaning up water after themselves? How do they carry all their equipment in their pockets all the time? These are just a couple of questions we could answer... but we also might not, you'll have to come back and see!

Have an idea of something you'd like to see us cover in a future DevLog? Throw it in the comments to let us know!

To keep up with all PowerWash Sim 2 news, you can wishlist it here ⬇️

https://store.steampowered.com/app/2968420/PowerWash_Simulator_2/

If you missed it, you can catch up with our last DevLog here:
https://store.steampowered.com/news/app/2968420/view/510704592041804306?l=english

Stay clean, Washers 💦

Follow our Socials here: Discord: https://discord.com/invite/powerwashsimulator
BlueSky: https://bsky.app/profile/powerwashsimulator.co.uk
Twitter/X: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki
PWS Reddit: https://www.reddit.com/r/PowerWashSimulator/

DevLog 01 - Old Friends, New Stories

[h2]Hello Washers![/h2]

Welcome to the first of our PowerWash Simulator 2 DevLogs! For this one we’ll be taking a look at the story. We spoke to FuturLab Writer, Mark, to give us a little insight into some of the lore and storytelling.

If you haven’t caught it already, you can see him featured in our video that was shown during the Galaxies Show case a couple of weeks ago here ⬇️

https://www.youtube.com/watch?v=hH6DJo5Ou3E

You can also see an outtakes video here

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When we asked Mark a little about the story, he was surprised, and delighted at how well received it was from PowerWash Simulator players.

If you're interested in the story of PowerWash Simulator but haven't played it yet, this may be spoiler territory, so be warned!

“Its biggest weakness – that it wasn’t needed at all, made no requirements of the player and made no difference to the core gaming experience whatsoever - turned out to be its biggest strength. It meant that we could go a bit wild with it. By the end of the career mode there was a synergy between the two, with the narrative helping to inform the latter levels. It’s unlikely the game would’ve finished with the cleaning of a UFO and Atlantis without a story to justify it, although the latter was always the intended endpoint.”



Mark goes on to explain, “For PowerWash Simulator 2, we’ve taken the same approach. The primary consideration when choosing jobs is always game mechanics – would these be interesting and satisfying washing experiences? Then we got started with a story and let it leak in and inform some of the levels.”



Mark continues, “PowerWash Simulator 2 is a sequel, set a few years down the line, so we tried to imagine what might have happened in the interim. One of the design team, Sam, had an amazing idea relating to the Ancient Statue from the first game which, once completely clean, fired a blue laser beam out of its forehead, across the desert and into the nearby volcano, Mount Rushless.

Whilst it served our story’s purposes by warding off an imminent eruption, Sam asked, what if this laser just kept firing, for some reason unknown to science, day and night, like there was no off switch? The locals living under the beam would be fuming at the constant light pollution, whilst the authorities would want to keep it running to draw in tourists from all over the globe. We loved the idea, and the Ancient Statue became the Muckingham Merman, Caldera County a hotspot for the paranormal, and we went from there.”




“We reasoned that even with such weirdness going down, everything would eventually go back to a new normal, with most people going about their lives as before, allowing us to keep it (mostly) grounded, just everyday people with questionable motivations getting into sticky situations.

The Powerwasher has been busy in the interim, too. Obviously it was great to be involved in preventing an apocalyptic volcanic eruption by washing down the Sea Temple of an ancient civilization, but saving the world doesn't always pay the bills. So they've continued to get their head down to save up for a swanky new Home Base, which they've just moved into as the new game commences. Despite Harper's best deal wrangling at the auctions, the Powerwasher was right on the limit of their budget and has had to sell most of their equipment to afford it. But with their reputation and powerwashing prowess, it's only going to be a matter of time before the purchasing of serious upgrades begins again."




“To help out with delivering the story this time around, the Home Base will feature a map and pinboard, which will collect newspaper snippets related to the lore as you progress through the Career. This will fill in some gaps and help players stay invested in the story in a frictionless way."

Check out the WIP Caldera County map, put together by Senior UI Artist, Paul ⬇️



"It’s been a real joy and privilege to write for PowerWash Simulator 2, and we hope the lore hungry among you enjoy where we’ve gone with it. Hopefully it answers some of your questions, springs a few surprises and entertains you along the wash.”

We hope you’ve enjoyed taking a little look into how the PowerWash Simulator story is shaped, and we can’t wait for you to see where we go from PowerWash Simulator to PowerWash Simulator 2

Is there something you’d like to see us take a deeper dive into in future, or something we’ve looked at that you’d like to know more about? Drop it in the comments to let us know!

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Next time we’ll be taking a sneak peek into one of the new PowerWash Simulator 2 levels, so keep an eye out for when that drops. Here is a little teaser for you! Any ideas what it could be? 👀



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If you didn't see on our socials, we also shared the new key art for PowerWash Simulator 2! We think FuturLab Concept Artist, Anthony & Marketing Artist, Cristina did an amazing job making it look super clean ✨



To keep up with all PowerWash Sim 2 news, you can wishlist it here ⬇️
https://store.steampowered.com/app/2968420/PowerWash_Simulator_2/

Stay clean, Washers 💦

Follow our Socials here: Discord: https://discord.com/invite/powerwashsimulator
BlueSky: https://bsky.app/profile/powerwashsimulator.co.uk
Twitter/X: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki
PWS Reddit: https://www.reddit.com/r/PowerWashSimulator/

PowerWash Simulator 2 explained in 60 seconds!

[h3]Hello Washers![/h3]

Some of you may have seen that we were featured in the first ever Twitch Galaxies Show. During this showcase we tasked some of our awesome FuturLab team, Eilidh (Junior 3D Artist), Mark (Writer) and Dan (Game Director) to explain PowerWash Simulator 2 in just 60 seconds! ⬇️

[previewyoutube][/previewyoutube]

For those of you who didn’t get to catch it live, you can check out the whole showcase here.

https://www.twitch.tv/galaxiesshow


While we’re still in active development and working to add more of that shiny ✨ visual polish ✨, we’ll be exploring bigger breakdowns and deep dives of what is to come with PowerWash Simulator 2 for you all to enjoy.

If there is anything you’d like us to talk about in future devlogs, or go a little further into that we’ve shown already, drop your ideas/questions down in the comments! There may be some things we aren’t quite ready to talk about yet, but we’ll answer what we can.

You can wishlist PowerWash Simulator 2 here to keep up with all future news!

https://store.steampowered.com/app/2968420/PowerWash_Simulator_2/

In case you missed it, we also released The Muckingham Files 5 for free for PowerWash Simulator, and now is the perfect time to take a trip to the Muckingham’s local Dessert Parlour!

https://store.steampowered.com/app/3202500/PowerWash_Simulator__Muckingham_Files__Part_5/
https://store.steampowered.com/app/1290000/PowerWash_Simulator/

Stay clean, Washers 💦

Follow our Socials here: Discord: https://discord.com/invite/powerwashsimulator
BlueSky: https://bsky.app/profile/powerwashsimulator.co.uk
Twitter/X: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki
PWS Reddit: https://www.reddit.com/r/PowerWashSimulator/

100,000 Wishlists & Galaxies Showcase!

[h2]Hello there, Washers![/h2]

It has been a fantastic couple of weeks since our announcement of ✨ PowerWash Simulator 2

A few days ago, we hit an amazing 100,000 Steam wishlists!

Thank you to everyone that has hit that wishlist button, the support from our community of cleaners means the world to everyone at FuturLab 💙

If you’d like to wishlist PWS2, you can do that here!

https://store.steampowered.com/app/2968420/PowerWash_Simulator_2/

From one great announcement to the next…

We’ll be featured in the first ever Galaxies Showcase on Twitch, 8pm BST April 17th! So don’t forget to mark your calendars and check it out here



We can’t wait to show off more PowerWash Sim 2 stuff very soon, but for now here is a quick run down of some of the upcoming features we’ve shared so far! ⬇️

  • A full level 38 career mode to clean, expanding on the Muckingham you already love and showing you new and exciting locations further afield.
  • Our soap system has been reworked to give a more satisfying clean when using it.
  • PowerWash Sim 2 will feature a home base where you can gather your cleaning crew and decorate with items you collect on your adventures.
  • Co-op has been changed to give all Washers progression in their career & we’ll also be adding split screen for those washers who like to play on the same device with their player 2.

We’ve put together an FAQ to share what we can so far!

With all of this, we have so much more to talk about as we get closer to PowerWash Simulator 2 release!

We’re very much still in active development, just look at this WIP cat animation…



We’ll have deeper dives into more features and visual upgrades included in PWS2 coming soon in more devlogs.

Thank you for the continued support and feedback so far, this all helps us shape the future of PowerWash Simulator.

Stay clean, Washers 💦

https://store.steampowered.com/app/2968420/PowerWash_Simulator_2/

Discord: https://discord.com/invite/powerwashsimulator
BlueSky: https://bsky.app/profile/powerwashsimulator.co.uk
Twitter/X: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki
PWS Reddit: https://www.reddit.com/r/PowerWashSimulator/

PowerWash Simulator 2 announced for release in 2025 with split-screen co-op

Ah hell, here we go again, I'm going to be hooked on it. FuturLab have revealed PowerWash Simulator 2 is coming and it will be this year too.

Read the full article here: https://www.gamingonlinux.com/2025/03/powerwash-simulator-2-announced-for-release-in-2025-with-split-screen-co-op/