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Dreaming Sarah News

New album by Anthony Septim

Hi everyone,

A new album by Dreaming Sarah's composer Anthony Septim is out!

It's called Lavander and you can check it at his Bandcamp.

If you like it, be sure to let him know in his Twitter.

Thank you!! ːsarahː

New album by Anthony Septim

Hi everyone,

A new album by Dreaming Sarah's composer Anthony Septim is out!

It's called Lavander and you can check it at his Bandcamp.

If you like it, be sure to let him know in his Twitter.

Thank you!! :sarah:

v1.1

Hi everyone!

v1.1 is out, here's a short changelog:

- Fixed music overlap bug
- Fixed bug where bus stop wouldn't show
- Fixed -0- bug
- Fixed french language bug (wouldn't load)
- Fixed bug where Sarah would reset the animation while being a fish if she changed screens

- Changed the way the save works (read more about it below)
- Added different saves for different steam accounts (read more below)
- Fixed OSX and Linux versions
- Updated language files and compiled them together with the game

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About the save:

Unfortunately the bug the game was having where it couldn't load the language files properly was related to the save. After much testing I had to find another way to save the game, so now instead of using the "save.json" file the save goes to a totally different directory. The directory varies from OS to OS:

Windows: %LOCALAPPDATA%/nw/LocalStorage
Linux: ~/.config/nw/LocalStorage
OSX: ~/Library/Application Support/nw/LocalStorage

Because of this, old version saves will not work with this new version. I really hate that it had to be like this, but I had no other choice... at least the game works properly now. And about the Cloud support - I'm looking into it. The change of folder's should not affect the cloud support. I'm trying to get Linux running right now so I can set up all the 3 OSes Cloud saves together.

Keep in mind that there are still a few non-game-breaking bugs around that I will still look into (like a chinese character missing, the settings file not properly saving and the statistics sometimes showing wrong info), so if you find anything else other than these ones, please let me know! The dreaded -0- bug should be fixed now so if you're still having it, also please let me know (but be sure to be on version 1.1 first, just look at the window's title and you can check if it is).

Once again, sorry about your saves and thanks for the support!

About the OSX and Linux versions

Hi everyone!

I'm making this announcement to make something clear - currently the OSX and Linux versions are not working properly. This is due to some problems I'm having with Node-Webkit.

Rest assured I'm trying my best to fix them right now, and hopefully I will be able to soon enough. In the meantime, I've turned off showing that the game works on OSX/Linux in the store to avoid people buying it and not being able to play right away. I will turn them on again when I'm able to fix these bugs.

Once again, I'm truly sorry about this. After I fix this then I'll proceed to update some language files and fix more bugs (like the music one).

Thanks once again for your patience and support!

v1.0 fix

Hey everyone!

Something went bad with the version I released yesterday, so I sat through the whole day today trying to fix it. Apparently this happened more to people who had played the early access version, and because of a mix of the Steam Cloud, the old settings and bad luck, the game would not load the language files and would just show up a -0-.

I'm really really REALLY sorry about that. I just fixed it and tested it over and over, changed the place the save files would be, and turned off Steam cloud. Unfortunately this will create a NEW save data, but you can still use your old save data if you want - you just have to:

1. Open the game's folder
2. Go to the DATA folder
3. Copy save.json
4. Save it on the game's folder (with all the other language files).

Do NOT copy "newsettings.json" out of the folder or try using it, though.

Once again sorry about the inconvenience! The game still has some bugs that I'm trying to fix, but first I have to fix the OSX and Linux versions who wouldn't work (due to a new version of Node-Webkit refusing to cooperate). After I'm done with this (hopefully in about a few hours if I'm lucky), I'll start ironing out the music bugs, along with the other you've mentioned.

Thanks again for all the support and sorry about all this!

Cheers!