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Dreaming Sarah News

Update 1.3

Hi everyone,

I have pushed a new update for Dreaming Sarah. Here's a quick list of what has been fixed:

- OSX support fixes
- Linux support fixes
- Linux fullscreen fix, should work just fine now

Once again thanks for your patience. :sailor:

Dreaming Sarah v1.2

Hi everyone!

As I've mentioned before, I was holding out on an update until some issues with the program I use were fixed. A new version came out this week and I could fix most bugs and give better support for OSX/Linux users.

Here's a changelog for version 1.2:



  • Fixed most menu/item bugs/crashes
  • Fixed bug where talking to certain NPCs would lock Sarah in place
  • Fixed music related bugs when using the pill
  • Fixed statistics timer
  • Fixed some sounds not being played at the right volume
  • Fixed fish related bugs
  • Fixed bartender bug
  • Fixed bug where using the magnifying glass and entering the mansion would make Sarah disappear
  • (Linux) - fixed fullscreen mode
  • (OSX) - fixed crash with red text when loading game


Please keep in mind that some other bugs still may occur. Let me know in the bug thread and I'll take a look! Also, as I've mentioned before, I don't actually own a Mac and I don't use Linux a lot, but I've managed to test the game on a Virtual Machine to at least make sure it would open up and work. If you find out anything wrong with these versions, let me know.

Once again, I cannot thank enough for all your help when reporting bugs. Everyone who reported anything they could find helped me a LOT.

Thanks!!!! ːsarah6ː

Dreaming Sarah v1.2

Hi everyone!

As I've mentioned before, I was holding out on an update until some issues with the program I use were fixed. A new version came out this week and I could fix most bugs and give better support for OSX/Linux users.

Here's a changelog for version 1.2:



  • Fixed most menu/item bugs/crashes
  • Fixed bug where talking to certain NPCs would lock Sarah in place
  • Fixed music related bugs when using the pill
  • Fixed statistics timer
  • Fixed some sounds not being played at the right volume
  • Fixed fish related bugs
  • Fixed bartender bug
  • Fixed bug where using the magnifying glass and entering the mansion would make Sarah disappear
  • (Linux) - fixed fullscreen mode
  • (OSX) - fixed crash with red text when loading game


Please keep in mind that some other bugs still may occur. Let me know in the bug thread and I'll take a look! Also, as I've mentioned before, I don't actually own a Mac and I don't use Linux a lot, but I've managed to test the game on a Virtual Machine to at least make sure it would open up and work. If you find out anything wrong with these versions, let me know.

Once again, I cannot thank enough for all your help when reporting bugs. Everyone who reported anything they could find helped me a LOT.

Thanks!!!! :sarah6:

About the OSX and Linux versions

Hi everyone,

As some of you know and I've mentioned in the bug report thread, I'm having a lot of trouble updating the game. I decided to explain it better in an announcement.

Basically, Dreaming Sarah is made using a program called Construct 2. It's a game making program that works much like RPG Maker if you have ever used that, but in my opinion it's a little more robust.

This program mainly builds your game in HTML5. This means that the only native way that you can get your game working is by running it on a browser, like Chrome of Firefox.

So, to make my game run on Windows/OSX/Linux platforms, I had to rely on a tool called NW.js. This tool takes a HTML5 game and wraps it in a executable for these OS's.

When I first released Dreaming Sarah, it worked great for all platforms. I had a rough time testing it (since I only have a Windows PC that isn't even that good) but after a lot of help from some friends and days and nights installing Hackintosh and Ubuntu on my PC, I did test all of it and everything worked.

So what's the problem? Well, after release more bugs were found, so I decided to fix them. After fixing a few I found out that the newest version of NW.js, which is a tool I need to run the game on Windows/OSX/Linux, has become imcompatible with OSX, and broken on Linux. It also will not work with Steamworks, so if I update the game, there's no way to add achievements or anything like that anymore.

On top of that, the old version of the OSX build that was up on Steam stopped working and I'm not even sure why. My guess is that there was some kind of update on OSX that's breaking my game, since it's using an old version of NW.js. The linux version also seems to be incompatible with SteamOS for now, for various reasons. And the option to make the game fullscreen won't work unless you manually modify a file inside of it, which really sucks.

So, because of these problems, I've decided to pull the OSX/Linux versions from the store temporarily. If you already bought the game and play on these platforms and it did work, rest assured that you can still play it! This will only stop other users from buying the game, since I can't directly support it right now. When I've got this problems sorted out, I'll update the entire game with all the bugs listed on the bugs thread fixed.

Once again, I'm really sorry and thanks for your patience.

About the OSX and Linux versions

Hi everyone,

As some of you know and I've mentioned in the bug report thread, I'm having a lot of trouble updating the game. I decided to explain it better in an announcement.

Basically, Dreaming Sarah is made using a program called Construct 2. It's a game making program that works much like RPG Maker if you have ever used that, but in my opinion it's a little more robust.

This program mainly builds your game in HTML5. This means that the only native way that you can get your game working is by running it on a browser, like Chrome of Firefox.

So, to make my game run on Windows/OSX/Linux platforms, I had to rely on a tool called NW.js. This tool takes a HTML5 game and wraps it in a executable for these OS's.

When I first released Dreaming Sarah, it worked great for all platforms. I had a rough time testing it (since I only have a Windows PC that isn't even that good) but after a lot of help from some friends and days and nights installing Hackintosh and Ubuntu on my PC, I did test all of it and everything worked.

So what's the problem? Well, after release more bugs were found, so I decided to fix them. After fixing a few I found out that the newest version of NW.js, which is a tool I need to run the game on Windows/OSX/Linux, has become imcompatible with OSX, and broken on Linux. It also will not work with Steamworks, so if I update the game, there's no way to add achievements or anything like that anymore.

On top of that, the old version of the OSX build that was up on Steam stopped working and I'm not even sure why. My guess is that there was some kind of update on OSX that's breaking my game, since it's using an old version of NW.js. The linux version also seems to be incompatible with SteamOS for now, for various reasons. And the option to make the game fullscreen won't work unless you manually modify a file inside of it, which really sucks.

So, because of these problems, I've decided to pull the OSX/Linux versions from the store temporarily. If you already bought the game and play on these platforms and it did work, rest assured that you can still play it! This will only stop other users from buying the game, since I can't directly support it right now. When I've got this problems sorted out, I'll update the entire game with all the bugs listed on the bugs thread fixed.

Once again, I'm really sorry and thanks for your patience.