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Devlog News

[p]Hello scavengers,[/p][p]The closed playtest for Dollhouse of Dead has come to an end, and we want to thank every single one of you who dared to step inside. Your screams, strategies, and bug reports have been invaluable. Here’s a glimpse at what happened behind those cursed doors[/p][p][/p][p]Playtest Stats:[/p]
  • [p]2,438 players joined the test[/p]
  • [p]Average sessions per player: 2.7[/p]
  • [p]47 brave souls played more than 10 sessions, with one champion reaching 19 sessions[/p]
  • [p]Party sizes: 40% played in pairs, 37% solo, 16% trios, 7% full parties [/p]
  • [p]Win rate: 17% of sessions ended in survival, while 83%… didn’t[/p]
  • [p]Only 4% of players reached the final floor. The Dollhouse doesn’t let go easily[/p][p][/p]
[p]What’s Next:[/p][p]September 11 - the free demo will be unleashed, mark your calendars[/p][p]We’re also excited to announce that Dollhouse of Dead will take part in the Hungry Ghost Festival - a fitting stage for restless spirits and doomed wanderers[/p][p][/p][p]Thank you again for being part of this first step. The Dollhouse remembers you… and it’s waiting[/p]