Chip Chat #1: Welcome to Serial World!
Hello, everyone! š ććććæććŖļ¼
[p]If you donāt know me, then first and foremost: Hi! Iām Chip, the resident expert of Bricktown mysteries. ...Okay, yes, some people call me a know-it-all (and a show-off, and a trivia nerdā¦) but itās not my fault I know so much! The world is just too interesting![/p][p][/p][p][/p][p]Well⦠okay! From now on, Iāll be your teacher of all things Serial World! In fact, consider this our very first developer devlog - or as Iād like to call it, a Chip Chat - where weāll dive into the details of Serial Worldās development, sharing behind-the-scenes stories, concept art, lore, and more!
[/p][p]Oh, you have a question already?Ā [/p][p][/p][p]ā¦How do I cope with the fact that I, myself, am in the game, and therefore merely a cartoonish creation of the developersā minds with no real consciousness of my own?Ā
[/p][p]ā¦Ha! Thatās a good one! Ahemā¦anywayā¦[/p][p][/p][h2]Welcome to Serial World![/h2][p]This upcoming indie game is a genre-blending adventure that merges elements from roguelikes, deckbuilders, and JRPGs to craft a colorful, wacky, and whimsical experience for players (like you!) to enjoy.[/p][p][/p][p]Youāll play as Milo, a young boy (and my best friend!) from Bricktown who stumbles upon a mysterious door, a strange new world, and fantastical creatures called Anima, each with their own unique personalities, abilities, and evolutions. (Youāll learn more about them later!)[/p][p][/p][p]Hereās a breakdown of how each genre in Serial World shines:[/p][p][/p][h2]šŖ Roguelike Dungeons[/h2][p]Navigate winding, procedurally-generated dungeons alongside your chosen trio of Anima as you collect power-ups, defeat enemies (heh, easy!), and unlock new skills for future dungeon runs. With no two dungeons alike, you never know who - or what - youāll discover on your adventures![/p][p][/p][p]
- [p]Developer Twitter / Publisher Twitter[/p]
- [p]Bluesky[/p]
- [p]TikTok[/p]
- [p]Instagram[/p]