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Dev Diary #254 Happy Holidays and the New Year!

Ahoy Ylanders!

So it's that time of the year again. The unmistakable, unavoidable sound of Mariah Carey's "All I want from Christmas" announces that time when overworked devs finally get some rest leaving you, the players, with the latest update to play with.

We believe that 2022 was a good year for Ylands players. For a few days, every team here in Bohemia Interactive was supposed to say three words that summarize their project in these. For us, it was really a no-brainer.

Back to roots.

In the last year, we added a lot of things you asked for. Returned things we temporarily removed. We fixed several ancient annoying bugs. And after all that, Adventure (aka Exploration) is now close to what it used to be and, in some ways, even better.

Since in 1.11 we introduced way more content even for those who don't own the DLC and fixed issues we found to be annoying, especially for the new players (with more of those fixes coming in 1.12) we are looking forward to something we could call restarting Ylands. A game that is engaging and accessible to new players, with improved systems and game mechanics that experienced players will be able to enjoy for dozens of hours or more.

But even though we are looking forward to introducing these things in 2023, life is not about Ylands (or any other game for that matter :) ) and this is the time to remind ourselves of that.

Whether in Ylands, another game, or away from computer or mobile, our whole team would like to sincerely thank you for your support and wish you all the best in the New Year 2023. May you and your loved ones be happy, healthy, and safe so we can meet in a couple of weeks. Time flies fast and so we'll be back before you know it. Or, as a great man once said: "Smoke Me A Kipper, I'll Be Back For Breakfast".



You stay classy, Ylanders! 

Quote Edit

DLC Gifting Hotfix

Changelog

FIXED
  • Gifting of Exploration DLC in Ylands Shop.


Dev Diary #253 Browsing through Blueprints

Ahoy Ylanders,

One of our favorite new features of Update 1.11 is definitely the Blueprint Market. This special place in our in-game shop enables you to buy awesome buildings, ships, or anything else that comes to mind, made by other players in the game. So if you want to support fellow creators or just don't have time to build such crazy builds like them, this is a place for you!

It took only a few hours for the BP store to kick off with amazing and complex creations. We have been watching with excitement how fast you filled the store and started giving us positive feedback about this feature. One of our favorites is a quote from comments on our Forum:

"WOW! There are more blueprints available today than yesterday and some of the builds are so amazing! Thank you for making this change. It will be my pleasure to purchase some of these blueprints that other players have spent so much time building and I'll be able to give back to them a little. I can tell right now, that I'll need to buy more coyns - there are so many I could use! A question though, will we still be limited in the number of blueprints we can have? I keep a separate folder on my desktop to keep the blueprints that I'm not currently using due to the limit allowed in the game. Just wondering if that has changed also. Thanks, again!"

- Sandy T.

These very good questions led us to create Blueprints FAQ, which we update regularly so if you have any questions, have a look. https://ylands.com/community/topic/32180-111-update-blueprints-faq/

We have of course encountered a few issues. Some of them are already fixed with the latest patch, and some will be fixed as soon as possible. Thank you for letting us know.

Thank you everyone for being so creative and making the market what it is today.

Stay Classy

1.11.0.2 Patch Changelog

[h3]Highlights:[/h3]

💙 Blueprints can now be finished after the player uses the "Stop building" functionality.
💛 Entity "Any" does not break blueprints.



[h3]Changelog[/h3]

Fixed:
[YLD-41816] Fixed: Blueprint does not build correctly when you use "Stop Building" in some cases.
[YLD-41822] Fixed: Any rope with entity "Another rope" can break blueprints.
[YLD-41871] Fixed: The download number shows a number of openings, it should show the count of purchases.
[YLD-41805] Fixed: EDITOR: Logic storages are not initiated.

Update 1.11: CRAFTY CRAFTS

Ahoy Ylanders,

Here we go with Update 1.11! 🙀

With every update we bring to our players, we get craftier! Get it? The update is called CRAFTY Crafts! 😁 We gave some much needed love to our core systems, namely Crafting, Blueprints and Visual Scripting. This update also enhances the RPG experience by giving you randomized loot drops from enemies, new monsters (did someone say ghost pirates?!) and a brand new gifting systems allowing you to show love for your friends! Now let's get to the good stuff!



List of features:


  • Crafting overhaul
  • Blueprint market
  • Gifting system
  • Randomized loot
  • New monsters
  • New visual scripting


[h2]KNOWN ISSUES[/h2]

  • Custom tools with variables and custom functions don't work.

We are working on a hotfix at the moment and it will be out soon.

[h2]Crafting overhaul[/h2]
Crafting is a crucial part of our game. We listened to your feedback on our forums so this update brings an overhaul to Crafting. Changes to UX/UI of a key part of the game might be a risky move, but we have done our best to combine your feedback with our design to bring a smooth experience backed by focus tests. New Crafting should be much easier to navigate and for newer players, it is much more user-friendly. As with any major change, it might take some getting used to so please send us your feedback along the way!


[h2]Blueprint market[/h2]
Since last update, you have been creating Blueprints in the Editor and bringing them to the Adventure mode, which is great! What is even better is the fact that this update brings the ability to share them with the world. You can either make your friends happy by sending them your creations as a gift or you can upload your Blueprints to the shop, where others can purchase them with coyns. This is only the beginning of what the shop is capable of and we can't wait to see it booming with your crafty creations!



[h2]Gifting system[/h2]
Do you have that special someone in your Ylands life? They deserve to know! And the best way to make sure they find out is sending them an in-game gift! Want them to sail the seas with you? Get them the Exploration DLC! Their ship isn't the best? Gift them a Blueprint of a cool ship! Want them to look sharp? They need a new costume and a new pet! Bonded while picking up sticks and crafting sails? Send them the Proposal emote ;)

[h2]Randomized loot[/h2]
Adventure awaits and so does randomized loot! As you explore, you may be surprised by the variety of loot that is dropped by enemies you slay and chests you discover in your journeys. Now be on your way into the unknown, adventurer!

[h2]New monsters[/h2]
BOO! Did you get startled? If you didn't, wait till you see the new monsters roaming the lands of Ylands! They're dangerous, they're mean and they're sooooo cute! We love them and we hope that you will too! But make sure you have the right equipment to face them because they can be tricky to take down!



[h2]New visual scripting[/h2]
Adventure is not the only part of the game getting our love and attention! Lots of hard work went into the Editor and here's what's new! Visual scripting underwent a major change in this update. Mostly in the user experience sense, where we for instance gave more room for the scripting canvas by reducing the size of Instruction palette. Canvas itself also underwent improvement, sporting a new grid system which is automatically snapping scripting blocks to the nearest cell, making the script looking nice and neat. Also, the main header is now redesigned to be more consistent with rest of the editor and is now ready for new features planned in future updates. Last but not least, a player requested feature: the new Favorites category, where you can store your most used instructions and categories!

[h2]Toolbox[/h2]
The Toolbox allows users to create and share Editor-side scripts that will help them with their specific problems or fill in the gaps in the Editor's toolset. Generate objects, create specific selections, modify the terrain, and more! Ideal for those projects that require a copious amount of round stairways!


Of course, there are lots and lots of fixes, additions and tweaks to make playing Ylands much more enjoyable. The whole team is super excited about all that's new and improved and we'll be waiting for your feedback about the update. To kick off the feedback, the Project lead of Ylands, Aleš, shared a bit about how he's feeling about Crafty Crafts: "I am really excited about the new loot mechanics. What you get from slain monsters is now more randomized and rewarding, and once again pushes the game a bit closer towards the RPG genre."

Stay Classy!

Changelog can be found here: https://ylands.com/community/topic/32204-111-crafty-crafts-changelog/