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Dev Diary #255 Welcome to 2023!

Ahoy there, Ylanders!

Welcome to the first post of 2023! We're all back at work, discussing various features and improvements planned for 1.12, but there's still one thing we need to do first - release a patch that will fix and improve various aspects of Update 1.11. Those are either some smaller improvements that we were not able to test thoroughly enough in time, as well as fixes for issues that you've reported. You can expect this patch to be released before the end of January.

Before the end of the year, we had a really nice

Dev Diary #254 Happy Holidays and the New Year!

Ahoy Ylanders!

So it's that time of the year again. The unmistakable, unavoidable sound of Mariah Carey's "All I want from Christmas" announces that time when overworked devs finally get some rest leaving you, the players, with the latest update to play with.

We believe that 2022 was a good year for Ylands players. For a few days, every team here in Bohemia Interactive was supposed to say three words that summarize their project in these. For us, it was really a no-brainer.

Back to roots.

In the last year, we added a lot of things you asked for. Returned things we temporarily removed. We fixed several ancient annoying bugs. And after all that, Adventure (aka Exploration) is now close to what it used to be and, in some ways, even better.

Since in 1.11 we introduced way more content even for those who don't own the DLC and fixed issues we found to be annoying, especially for the new players (with more of those fixes coming in 1.12) we are looking forward to something we could call restarting Ylands. A game that is engaging and accessible to new players, with improved systems and game mechanics that experienced players will be able to enjoy for dozens of hours or more.

But even though we are looking forward to introducing these things in 2023, life is not about Ylands (or any other game for that matter :) ) and this is the time to remind ourselves of that.

Whether in Ylands, another game, or away from computer or mobile, our whole team would like to sincerely thank you for your support and wish you all the best in the New Year 2023. May you and your loved ones be happy, healthy, and safe so we can meet in a couple of weeks. Time flies fast and so we'll be back before you know it. Or, as a great man once said: "Smoke Me A Kipper, I'll Be Back For Breakfast".



You stay classy, Ylanders! 

Quote Edit

DLC Gifting Hotfix

Changelog

FIXED
  • Gifting of Exploration DLC in Ylands Shop.


Dev Diary #253 Browsing through Blueprints

Ahoy Ylanders,

One of our favorite new features of Update 1.11 is definitely the Blueprint Market. This special place in our in-game shop enables you to buy awesome buildings, ships, or anything else that comes to mind, made by other players in the game. So if you want to support fellow creators or just don't have time to build such crazy builds like them, this is a place for you!

It took only a few hours for the BP store to kick off with amazing and complex creations. We have been watching with excitement how fast you filled the store and started giving us positive feedback about this feature. One of our favorites is a quote from comments on our Forum:

"WOW! There are more blueprints available today than yesterday and some of the builds are so amazing! Thank you for making this change. It will be my pleasure to purchase some of these blueprints that other players have spent so much time building and I'll be able to give back to them a little. I can tell right now, that I'll need to buy more coyns - there are so many I could use! A question though, will we still be limited in the number of blueprints we can have? I keep a separate folder on my desktop to keep the blueprints that I'm not currently using due to the limit allowed in the game. Just wondering if that has changed also. Thanks, again!"

- Sandy T.

These very good questions led us to create Blueprints FAQ, which we update regularly so if you have any questions, have a look. https://ylands.com/community/topic/32180-111-update-blueprints-faq/

We have of course encountered a few issues. Some of them are already fixed with the latest patch, and some will be fixed as soon as possible. Thank you for letting us know.

Thank you everyone for being so creative and making the market what it is today.

Stay Classy

1.11.0.2 Patch Changelog

[h3]Highlights:[/h3]

💙 Blueprints can now be finished after the player uses the "Stop building" functionality.
💛 Entity "Any" does not break blueprints.



[h3]Changelog[/h3]

Fixed:
[YLD-41816] Fixed: Blueprint does not build correctly when you use "Stop Building" in some cases.
[YLD-41822] Fixed: Any rope with entity "Another rope" can break blueprints.
[YLD-41871] Fixed: The download number shows a number of openings, it should show the count of purchases.
[YLD-41805] Fixed: EDITOR: Logic storages are not initiated.