1. Ylands
  2. News

Ylands News

Dev Diary #127 - New Terraforming Improvements

tl;dr
- New Terraforming Improvements
- Flatten will be a powerful tool
- Sandboxers will have more fun

Hey there Ylanders!

We have some exciting news for the terraformers out there, those who want to reshape the land itself to their own image. The terrain tools are getting a major overhaul and many improvements. You may have seen the Major General giving a stellar review of the new tools in the video, but there are so many new features coming, we have to cover them a bit more here too 😊

So first thing’s first. As you might have noticed, we have switched Add, Remove, Flatten and Paint to a 2D brush. This brush will always rotate according to the angle of the terrain it is pointed at. You can really get creative with this brush and it opens up new untold possibilities for terraforming.

Also, flatten is getting a lot of quality of life improvements. So while in the past you had loads of limitations with flattening, like the ability to only flatten horizontally, now you can adjust it to your preferred angle. This makes, for instance, mud house building possible like shown in the video 😁 Flatten has really become a powerful tool to use in the Editor.

The same has to be said about Paint, which used to have a lot of the same limitations as Flatten, but these have been removed and the tool has been significantly improved. Now you can paint pretty much any surface without any limitations.

Another great addition is the Direction lock, which locks in your brush, once you press down the mouse and keeps it at the same angle, making consistent terrain much more easier to create. This function can be turned off any time, but it is a really cool addition to your terraforming arsenal.

We are also looking into making objects connect to the new terrain type, so you don’t have floating flowers above your new canyon, but we are planning that for 1.4. But it is in the works 😁 All of the above though also applies to sandbox and the terraformer gun, so you sandboxers out there will have great fun also 😊 The tools aren’t so complex in Sandbox mode and so versatile, but they’ll be a great improvement to the past version.

So overall some great additions, that I think all of you will have loads of fun with and I can’t wait, what you’ll create with them 😁 But until then stay classy but most importantly stay safe Ylanders!

[previewyoutube][/previewyoutube]

Dev Diary #126 - Basic Shapes Tool

tl;dr
- New Basic Shapes Tool
- Able to make complicated structures with a click of a button
- Chocolate and Cheese buildings???

Hey there Ylanders!

You might have seen the Major General braving the jungle to find some ancient buildings made with basic shapes. Well these were made using the new Basic Shapes Tool and man is it fun to play around with 😁

It’s really simple to use. You choose your material (and there is a big selection of those
even chocolate blocks!) and then you choose the desired shape: Pyramid, Cube or Cylinder. After that, you can click on your desired location and drag around the mouse to get the right size. Then you click again and get your height. And you’re done!

But there are more ways to customise your shapes. You can also choose, which walls (when making a cube) you want to keep, or if you want a roof and floor. You can also play around with the cube thickness, row offset and pattern layout.

There really will be loads of possibilities and building all kinds of structures will become easy-breezy 😊

And that’s all for today, so stay classy, but most importantly, stay safe Ylanders.

[previewyoutube][/previewyoutube]

Dev Diary #125 - Camera Preview

tl;dr
- New Camera Preview Feature
- Check out your camera angles without going in-game
- Animations also previewable

Hey there Ylanders!

Hope you are all keeping well out there. We are hard at work on update 1.3 and one of the many features coming in this update is Camera Preview. This will make working with the camera feature overall much easier and more intuitive because while before you had to go in-game to check out your camera angles, with Camera Preview, you’ll be able to do so in the Editor itself.



So, in the most basic situation, you’ll be able to select your camera and either press the camera preview button or the ‘C’ key to enter preview mode and thus see the camera angle from the proper POV. Another great addition to this is, that whenever you turn on camera preview, it will also set off an Animator test, so you’ll see, how your animations look in-game, or how the movement of the camera will actually look from the point of view of the player.



When the camera is tied to a player, be it side-scrolling, 3rd person, top-down and so on, the preview will also turn on character mode, in which you can try out, how it will work for the player. There will be even more additions to the camera preview that will make life for Creators easier when figuring out their next camera angel and we will all be Sven Nykvists in no time.

And that is all for today, so stay classy but most importantly stay safe Ylanders!

[previewyoutube][/previewyoutube]

Dev Diary #124 - Updated Roadmap

Hey there Ylanders!

Hope you enjoyed Easter and our Easter themed mini-update, but we’re still working hard on 1.3 and we are still on track to release Watery Water in June! It hasn’t been easy in this climate, but the team has adapted to the current situation well and we are on our way to release one of the best updates yet.

But that’s not all, we are already working on update 1.4 too! And (if it’s even possible) it’s even more exciting than Watery Water! I won’t give away too much right now, but from the newly updated Roadmap you can see, that we have some cool features prepared for you guys 😉

In the next weeks, we’ll be talking predominantly about 1.3 but we’ll throw in some 1.4 hints in also, so look out for those.

And until then, stay classy, but most importantly stay safe Ylanders!

Dev Diary #123 - Easter Fun

tl;dr

- Big Fixes
- Egg Hunt in Playlands
- New Easter Assets
- Bunnymobile!


Hey there Ylanders!

You might have noticed, that Playlands is looking pretty EGGtastic today
sorry. Anyway, we released a pretty big hotfix with a lot of different fixes, but while we were at it, we also decided to add a few fun things into the game to Easter it up a bit 😊 Especially Playlands experienced a Spring makeover and it’s full of nice new decorations. But most importantly we have an Egg Hunt prepared for you in Playlands. You see, the notorious villain rabbit Rob-It has stolen all the pretty Eggs and hid them all over Playlands. It’s up to you to find at least five of these beautiful shiny eggs to receive a prize!



With the Easter update, we also added some new Easter-themed assets into the game. Most eye-catchingly the Easter Eggs themselves, which will make a great addition to any game (a FabergĂ© Egg Heist?) but that’s not all. A lot of traditional Easter food from across the world is making its way into Ylands and to round it all up, you can now pick up a new Easter Bunny costume in the Shop too! And he is a cutie 😍

And finally, you can’t have an Easter Bunny without his Bunnymobile! We made a fun little composition of an Easter car, which you can now add to your Custom Games and it is totally crazy. And if you saw our Dev Diary video, it handles
very well
though I might not put all my eggs in that basket. You can find the Bunnymobile here: https://workshop.ylands.com/asset/4632



And that’s it for now. Check out the Hotfix Changelog and have fun finding all those yummy Eggs Ylanders.

But most importantly stay classy and safe Ylanders.

[previewyoutube][/previewyoutube]