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Update 1.3.5: Goodie Pack #1

tl;dr
- New Update up
- Goodie Pack #1 for all
- New Weapons
- New Items for Creators

Hey there Ylanders! 

Today we are releasing our first Goodie Pack! As we have talked before, there are some really cool things included in this and we will try and release a Goodie Pack between major updates to keep your Creative and Exploration juices flowing. And this time it really has a reason to flow, cause of the crazy items we packed this pack with 😁



So first off we have the weapons! Now you already saw the awesome Pump-action corn gun and the devastating Pineapple grenade, but we’re also introducing the magnificent Banana pistol. So having a banana as your only form of defense will no longer be a cause for alarm and you can even hunt yourself a bit of rabbit or other small critters with a modified banana 🍌



But that’s definitely not all, so while the Explorers out there will be collecting Pineapples to surprise an unsuspecting Wendigo, Creators will have something to play around with too! We’ve added some cool stickers you can decorate your games with, such as the Smile sticker, Angry smile sticker, Crazy smile sticker, and the Moustache sticker. We’ve also added some other items you can arrange around the map, such as Star glasses, Crazy glasses, and Alien glasses and we’ll be adding items such as these in future Goodie Packs too. Also, Jenda (our audio fellow) has come up with a new music track for you to use in your games, so look out for that as well 😁

And finally, we are also including some bug fixes in this mini-update and so hopefully now you shouldn’t have any more trouble with Entity labels, On attack range events and quick uploading your creations 😉

Check out the full changelog here

And that’s it for now, so have fun and stay classy Ylanders. 

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

Dev Diary #135 - PINEAPPLE GRENADE!!!

tl;dr
-PINEAPPLE GRENAAAAADE!!!
- some music stuff

Hey there Ylanders, 

Our first goodie pack update is nearly here and so it is time to unveil the most epic feature I think we ever had the honour of making. The...PINEAPPLE GRENADE! 

This really, for many of us here in the Ylands team realized a long-held dream of making Pineapples explode. Because it is a very fine piece of fruit. Sweet with a lot of vitamins, enzymes, and antioxidants, but what always was missing is that satisfying explosion, when you throw one. I remember the first time I held a pineapple in a post-soviet world of Czechia and the disappointment I felt when I threw it and it didn’t explode. Well, no more childhood disappointments!!! Now you will be able to chuck a slightly enhanced pineapple in Ylands and get that fulfilling BANG! 



We are also adding a new piece of music into, Ylands as you can hear in the Dev Diary video, which will be available for Creators to add to their games to add a more light-hearted feel to it. We will be further expanding this ‘playlist’ of music for Creators and we are hoping to make a whole library, from which you’ll be able to pick and choose, what you want for your player’s experience.  

And that’s it for today, so until next time, enjoy pineapples responsibly and stay classy Ylanders! 

[previewyoutube][/previewyoutube]

Dev Diary #134 - New Goodie Packs

tl;dr
- New Goodie Packs
- Free Stuff!!!
- Pump-action Corngun and Banana Pistol
- Smiley Stickers and art objects

Hey there Ylanders!

We are happy to announce our first Goodie Pack which is coming very soon! Since we decided to take a little more time working on updates making sure everything is working as it should and that everything is top-notch, we also decided so as not to leave you hanging, to release these small Goodie Packs in between updates. These will always contain some urgent hot-fixes but also Assets for Exploration and the Editor, that you can play around with while waiting for the major update.

And this month we really turned up the Random factor 😃 Cause our designers came up with the much-needed Banana pistol and Pump-action Corngun! You'll be able to construct these two spectacular weapons using the trusty banana and fearsome corn and they'll be easier to construct, then later weapons. They will be able to fire your ordinary bullets and though they are made out of corn and bananas and thus aren't as powerful as other non-vegan weapons, they are better than bear fists...especially against bears 😬 Or as Major General's grandma used to say, Nana General, better a pistol made out of a banana in your hand, than a Zirconium Rifle in your plan. She was very wise. 



But that's not all, we also have some goodies for the Editor crowd! We have added some wacky stickers into the game for the lighthearted Creator, though a weird grin on a creepy statue can also be pretty...creepy...



So simply choose a sticker you want to use and position it unto your creation for that quality comedic value. And there are even more fun things coming in the Goodie Pack, so loads to look forward to.

And that's it for now, but you have plenty more Goodie Packs to look forward to in between other updates, so look out for that and of course, update 1.4 is also currently underway, so a lot of exciting stuff 😊

And until next time, stay classy Ylanders!

[previewyoutube][/previewyoutube]

Dev Diary #133 - UI Suggestions

tl;dr
- Looking into transparent inventory option
- 4 suggestions up to a vote
- Visit our forums to vote

Hey there Ylanders!

Hope you are enjoying the new update and having loads of fun with the new Water features and Animal riding (jumping Ostriches are the best!). But our eyes have already turned to the next challenge and one of those is making the UI better. You had some great suggestions and they really inspired us, so thank you very much. One of the most requested changes was the transparent Inventory and we are going to specifically look into this, how we could solve the issue. We’re not even going to put it to a vote and start working on a solution right away 😊 The problem is, we have to figure out if different text and pictures will be legible enough in different environments. We will also look into options to make the transparent inventory optional too.



But now to the crux of today’s Dev Diary, you have come up with some really cool ideas and we wanted to put them to a vote to see, which one we should concentrate on the most (though we’ll probably get to all of them eventually). Use the reactions on our forum post (here: https://ylands.com/community/topic/27948-dev-diary-133-ui-suggestions/) to vote. Here are the options:



More intuitive exporting for beginners + Export Local button (instead of text command)

A favourite category in All Games, where favourited games from the Workshop show up

Short Description of game, when hovered over thumbnail in All Games

Summary of Player armour and weapon stats in Inventory




Don't forget to vote on our forums here: https://ylands.com/community/topic/27948-dev-diary-133-ui-suggestions/
We will be asking for more suggestions from you guys very soon, so keep a lookout and whenever you have a suggestion of your own, don’t hesitate to share it with us in the Suggestions section of our Forums here: https://ylands.com/community/forum/11-suggestions-feedback/

And until next time,

Stay classy Ylanders!

Update 1.3: Watery Water

tl,dr
- Major New Update
- Water Adventures
- Water Editing
- Animal Riding
- Much More!!!



Summer is fast approaching (or departing, depending on your location) - so we would like to invite you for an unforgettable seaside adventure, in our latest update: Update 1.3 Watery Waters.

Dive deep into the sea of content we have stuffed this update with, ranging from deep-sea exploration to Editor improvements, additions and overall fixes. Whether you are a die-hard exploration fan or a renowned Creator - there is something for everyone in this update.

So grab your swimsuits and snorkels - let's dive in! 



Update 1.3 - Watery Water - major features

  • Brave the depths: strap on the new scuba gear and explore the many random encounters we have sprinkled the sea floors with. Discover wreckages of old cargo ships (and alien saucers), monuments from a bygone era or a secret botanical facility.


  • Renewable resources: for those brave enough to conquer the depths, these new encounters provide a source of renewable resources - eliminating the late-game resource deficit.


  • Water is your playground: use the new water volume tool in the Editor to create your very own puddles or lakes.


  • My other horse is an ostrich: almost every existing creature can now be tamed, ridden and some even harvested. Not only these beautiful new beasts of burden are marvellous to look at, some of them can be "persuaded" to part with their home-grown, organic milk & wool.


  • The world is your tapestry: mould the land to your liking with our brand new terraforming tools - making it easier than ever to sculpt the landscape.


  • You're basic: you don't have to be remarkable to get recognized. Unlock your true building potential with our new basic shapes - available in the Editor.


  • V for Visual: Visual Scripting received a visually pleasing visual overhaul


  • Just the tip of the iceberg: we've also added a host of other new features, improvements and bug fixes to the game - please refer to the changelog for a detailed list or just discover them while playing the game!




So there you have it Ylanders! It certainly is pretty exciting and we can't wait, what you'll think of our new Watery world 😁 There are still many improvements in the works, but we have to keep something for future updates 😉

Changelog: https://ylands.com/community/topic/27925-13-watery-water/

So have fun and stay classy Ylanders!

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